Searched refs:projectileAspect (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/ |
H A D | gfx.cpp | 350 …static ProjectileAspect projectileAspect[k14_ProjectileAspectCount] = { // @ G0210_as_Graphic558_P… in initConstants() local 603 _projectileAspect[i] = projectileAspect[i]; in initConstants() 752 ProjectileAspect *projectileAspect = _projectileAspect; in initializeGraphicData() local 753 …; projectileAspectIndex < k14_ProjectileAspectCount; projectileAspectIndex++, projectileAspect++) { in initializeGraphicData() 754 if (!getFlag(projectileAspect->_graphicInfo, k0x0100_ProjectileScaleWithKineticEnergyMask)) { in initializeGraphicData() 755 …derivedBitmapIndex = kDMDerivedBitmapFirstProjectile + projectileAspect->_firstDerivedBitmapRelati… in initializeGraphicData() 758 …int16 bitmapByteCount = getScaledBitmapByteCount(projectileAspect->_byteWidth, projectileAspect->_… in initializeGraphicData() 761 …if (getFlag(projectileAspect->_graphicInfo, k0x0003_ProjectileAspectTypeMask) != k3_ProjectileAspe… in initializeGraphicData() 764 …if (getFlag(projectileAspect->_graphicInfo, k0x0003_ProjectileAspectTypeMask) != k2_ProjectileAspe… in initializeGraphicData()
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/dports/games/scummvm/scummvm-2.5.1/engines/dm/ |
H A D | gfx.cpp | 350 …static ProjectileAspect projectileAspect[k14_ProjectileAspectCount] = { // @ G0210_as_Graphic558_P… in initConstants() local 603 _projectileAspect[i] = projectileAspect[i]; in initConstants() 752 ProjectileAspect *projectileAspect = _projectileAspect; in initializeGraphicData() local 753 …; projectileAspectIndex < k14_ProjectileAspectCount; projectileAspectIndex++, projectileAspect++) { in initializeGraphicData() 754 if (!getFlag(projectileAspect->_graphicInfo, k0x0100_ProjectileScaleWithKineticEnergyMask)) { in initializeGraphicData() 755 …derivedBitmapIndex = kDMDerivedBitmapFirstProjectile + projectileAspect->_firstDerivedBitmapRelati… in initializeGraphicData() 758 …int16 bitmapByteCount = getScaledBitmapByteCount(projectileAspect->_byteWidth, projectileAspect->_… in initializeGraphicData() 761 …if (getFlag(projectileAspect->_graphicInfo, k0x0003_ProjectileAspectTypeMask) != k3_ProjectileAspe… in initializeGraphicData() 764 …if (getFlag(projectileAspect->_graphicInfo, k0x0003_ProjectileAspectTypeMask) != k2_ProjectileAspe… in initializeGraphicData()
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