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Searched refs:projectileKickback (Results 1 – 4 of 4) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_interaction.cpp1147 if (inflictor && inflictor->projectileKickback) in P_DamageMobj()
1148 kickback = inflictor->projectileKickback; in P_DamageMobj()
H A Dactor.h1024 int projectileKickback; variable
H A Dp_mobj.cpp200 arc << projectileKickback; in Serialize()
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_properties.cpp558 defaults->projectileKickback = id; in DEFINE_PROPERTY()