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Searched refs:ps2_keyboard_need_high_bit_needed (Results 1 – 9 of 9) sorted by relevance

/dports/emulators/qemu42/qemu-4.2.1/hw/input/
H A Dps2.c1012 static bool ps2_keyboard_need_high_bit_needed(void *opaque) in ps2_keyboard_need_high_bit_needed() function
1022 .needed = ps2_keyboard_need_high_bit_needed,
/dports/emulators/qemu60/qemu-6.0.0/hw/input/
H A Dps2.c1018 static bool ps2_keyboard_need_high_bit_needed(void *opaque) in ps2_keyboard_need_high_bit_needed() function
1028 .needed = ps2_keyboard_need_high_bit_needed,
/dports/emulators/qemu-utils/qemu-4.2.1/hw/input/
H A Dps2.c1012 static bool ps2_keyboard_need_high_bit_needed(void *opaque) in ps2_keyboard_need_high_bit_needed() function
1022 .needed = ps2_keyboard_need_high_bit_needed,
/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/hw/input/
H A Dps2.c1010 static bool ps2_keyboard_need_high_bit_needed(void *opaque) in ps2_keyboard_need_high_bit_needed() function
1020 .needed = ps2_keyboard_need_high_bit_needed,
/dports/emulators/qemu5/qemu-5.2.0/hw/input/
H A Dps2.c1018 static bool ps2_keyboard_need_high_bit_needed(void *opaque) in ps2_keyboard_need_high_bit_needed() function
1028 .needed = ps2_keyboard_need_high_bit_needed,
/dports/emulators/qemu-guest-agent/qemu-5.0.1/hw/input/
H A Dps2.c1027 static bool ps2_keyboard_need_high_bit_needed(void *opaque) in ps2_keyboard_need_high_bit_needed() function
1037 .needed = ps2_keyboard_need_high_bit_needed,
/dports/emulators/qemu-cheri/qemu-0a323821042c36e21ea80e58b9545dfc3b0cb8ef/hw/input/
H A Dps2.c1027 static bool ps2_keyboard_need_high_bit_needed(void *opaque) in ps2_keyboard_need_high_bit_needed() function
1037 .needed = ps2_keyboard_need_high_bit_needed,
/dports/emulators/qemu/qemu-6.2.0/hw/input/
H A Dps2.c1083 static bool ps2_keyboard_need_high_bit_needed(void *opaque) in ps2_keyboard_need_high_bit_needed() function
1093 .needed = ps2_keyboard_need_high_bit_needed,
/dports/emulators/qemu-devel/qemu-de8ed1055c2ce18c95f597eb10df360dcb534f99/hw/input/
H A Dps2.c1083 static bool ps2_keyboard_need_high_bit_needed(void *opaque) in ps2_keyboard_need_high_bit_needed() function
1093 .needed = ps2_keyboard_need_high_bit_needed,