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Searched refs:ps_idx_x (Results 1 – 2 of 2) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dstore.c3107 if (h_ptr->stock_num <= o_ptr->ps_idx_x) {
3112 ho_ptr = &h_ptr->stock[o_ptr->ps_idx_x];
3116 c_ptr = &zcave[o_ptr->ps_idx_y][o_ptr->ps_idx_x];
6174 o_ptr->ps_idx_x = i;
6220 o_ptr->ps_idx_x = cx;
6431 h_idx, p_ptr->wpos.wx, p_ptr->wpos.wy, o_ptr->ps_idx_x, o_ptr->ps_idx_y);
6446 ho_ptr = &h_ptr->stock[o_ptr->ps_idx_x];
6450 c_ptr = &zcave[o_ptr->ps_idx_y][o_ptr->ps_idx_x];
6459 home_item_increase(h_ptr, o_ptr->ps_idx_x, -s_ptr->number);
6460 home_item_optimize(h_ptr, o_ptr->ps_idx_x);
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/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Dtypes.h768 byte ps_idx_x; /* Index or x-coordinate of player store item in the original house */ member