Home
last modified time | relevance | path

Searched refs:ps_ushr (Results 1 – 1 of 1) sorted by relevance

/dports/graphics/vkd3d/vkd3d-1.2/tests/
H A Dd3d12.c8592 static struct named_shader ps_ushr = {"ushr", ps_ushr_code, sizeof(ps_ushr_code)}; in test_shader_instructions() local
9490 {&ps_ushr, {{{0x00000000, 0x00000000, 0x00000000, 0x00000000}, {~0x1fu, 0, 32, 64}}}, in test_shader_instructions()
9492 {&ps_ushr, {{{0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff}, {~0x1fu, 0, 32, 64}}}, in test_shader_instructions()
9494 {&ps_ushr, {{{0xfefefefe, 0x0fefefef, 0x0f0f0f0f, 0x12345678}, {~0x1fu, 0, 32, 64}}}, in test_shader_instructions()
9496 {&ps_ushr, {{{0x00000000, 0x00000000, 0x00000000, 0x00000000}, { 31, 7, 15, 11}}}, in test_shader_instructions()
9498 {&ps_ushr, {{{0x80000000, 0x80000000, 0x80000000, 0x80000000}, { 31, 7, 15, 11}}}, in test_shader_instructions()