Home
last modified time | relevance | path

Searched refs:psteamIDRemote (Results 1 – 3 of 3) sorted by relevance

/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/Lobby2/Steam/
H A DLobby2Client_Steam.cpp494 CSteamID psteamIDRemote; in RakNetRecvFrom() local
495 if (SteamNetworking()->ReadP2PPacket(dataOut, MAXIMUM_MTU_SIZE, &pcubMsgSize, &psteamIDRemote)) in RakNetRecvFrom()
497 uint64_t steamIDRemote64=psteamIDRemote.ConvertToUint64(); in RakNetRecvFrom()
/dports/games/redeclipse/base-2.0.0/src/steam/
H A Disteamnetworking.h151 …acket( void *pubDest, uint32 cubDest, uint32 *pcubMsgSize, CSteamID *psteamIDRemote, int nChannel …
H A Dsteam_api_flat.h501 …id * pubDest, uint32 cubDest, uint32 * pcubMsgSize, class CSteamID * psteamIDRemote, int nChannel);