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Searched refs:ptr_bl (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/graphics/
H A DVectorRendererSpec.cpp3294 BE_DRAWCIRCLE_XCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py);
3303 colorFill<PixelType>(ptr_bl - x + py, ptr_br + x + py, color1);
3304 colorFill<PixelType>(ptr_bl - y + px, ptr_br + y + px, color1);
3307 BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py);
3384 colorFillClip<PixelType>(ptr_bl - x + py, ptr_br + x + py, color1,
3386 colorFillClip<PixelType>(ptr_bl - y + px, ptr_br + y + px, color1,
3390 BE_DRAWCIRCLE_CLIP(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py,
3704 blendFill(ptr_bl - y + px, ptr_br + y + px, color, (uint8)alpha);
3710 blendFill(ptr_bl - x + py, ptr_br + x + py, color, (uint8)alpha);
4199 colorFill<PixelType>(ptr_bl - x + py + 1, ptr_br + x + py, color);
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/
H A DVectorRendererSpec.cpp3221 BE_DRAWCIRCLE_XCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py);
3230 colorFill<PixelType>(ptr_bl - x + py, ptr_br + x + py, color1);
3231 colorFill<PixelType>(ptr_bl - y + px, ptr_br + y + px, color1);
3234 BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py);
3311 colorFillClip<PixelType>(ptr_bl - x + py, ptr_br + x + py, color1,
3313 colorFillClip<PixelType>(ptr_bl - y + px, ptr_br + y + px, color1,
3317 BE_DRAWCIRCLE_CLIP(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py,
3625 blendFill(ptr_bl - y + px, ptr_br + y + px, color, (uint8)alpha);
3631 blendFill(ptr_bl - x + py, ptr_br + x + py, color, (uint8)alpha);
4120 colorFill<PixelType>(ptr_bl - x + py + 1, ptr_br + x + py, color);
[all …]
/dports/games/residualvm/residualvm-0.3.1/graphics/
H A DVectorRendererSpec.cpp3223 BE_DRAWCIRCLE_XCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py);
3232 colorFill<PixelType>(ptr_bl - x + py, ptr_br + x + py, color1);
3233 colorFill<PixelType>(ptr_bl - y + px, ptr_br + y + px, color1);
3236 BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py);
3313 colorFillClip<PixelType>(ptr_bl - x + py, ptr_br + x + py, color1,
3315 colorFillClip<PixelType>(ptr_bl - y + px, ptr_br + y + px, color1,
3319 BE_DRAWCIRCLE_CLIP(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py,
3624 blendFill(ptr_bl - y + px, ptr_br + y + px, color, (uint8)alpha);
3631 blendFill(ptr_bl - x + py, ptr_br + x + py, color, (uint8)alpha);
4096 colorFill<PixelType>(ptr_bl - x + py + 1, ptr_br + x + py, color);
[all …]