Searched refs:ptr_bl (Results 1 – 3 of 3) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/graphics/ |
H A D | VectorRendererSpec.cpp | 3294 BE_DRAWCIRCLE_XCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); 3303 colorFill<PixelType>(ptr_bl - x + py, ptr_br + x + py, color1); 3304 colorFill<PixelType>(ptr_bl - y + px, ptr_br + y + px, color1); 3307 BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); 3384 colorFillClip<PixelType>(ptr_bl - x + py, ptr_br + x + py, color1, 3386 colorFillClip<PixelType>(ptr_bl - y + px, ptr_br + y + px, color1, 3390 BE_DRAWCIRCLE_CLIP(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, 3704 blendFill(ptr_bl - y + px, ptr_br + y + px, color, (uint8)alpha); 3710 blendFill(ptr_bl - x + py, ptr_br + x + py, color, (uint8)alpha); 4199 colorFill<PixelType>(ptr_bl - x + py + 1, ptr_br + x + py, color); [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | VectorRendererSpec.cpp | 3221 BE_DRAWCIRCLE_XCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); 3230 colorFill<PixelType>(ptr_bl - x + py, ptr_br + x + py, color1); 3231 colorFill<PixelType>(ptr_bl - y + px, ptr_br + y + px, color1); 3234 BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); 3311 colorFillClip<PixelType>(ptr_bl - x + py, ptr_br + x + py, color1, 3313 colorFillClip<PixelType>(ptr_bl - y + px, ptr_br + y + px, color1, 3317 BE_DRAWCIRCLE_CLIP(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, 3625 blendFill(ptr_bl - y + px, ptr_br + y + px, color, (uint8)alpha); 3631 blendFill(ptr_bl - x + py, ptr_br + x + py, color, (uint8)alpha); 4120 colorFill<PixelType>(ptr_bl - x + py + 1, ptr_br + x + py, color); [all …]
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/dports/games/residualvm/residualvm-0.3.1/graphics/ |
H A D | VectorRendererSpec.cpp | 3223 BE_DRAWCIRCLE_XCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); 3232 colorFill<PixelType>(ptr_bl - x + py, ptr_br + x + py, color1); 3233 colorFill<PixelType>(ptr_bl - y + px, ptr_br + y + px, color1); 3236 BE_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py); 3313 colorFillClip<PixelType>(ptr_bl - x + py, ptr_br + x + py, color1, 3315 colorFillClip<PixelType>(ptr_bl - y + px, ptr_br + y + px, color1, 3319 BE_DRAWCIRCLE_CLIP(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, 3624 blendFill(ptr_bl - y + px, ptr_br + y + px, color, (uint8)alpha); 3631 blendFill(ptr_bl - x + py, ptr_br + x + py, color, (uint8)alpha); 4096 colorFill<PixelType>(ptr_bl - x + py + 1, ptr_br + x + py, color); [all …]
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