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Searched refs:put_state (Results 1 – 25 of 58) sorted by relevance

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/dports/games/adonthell/adonthell-0.3.8/src/
H A Dadonthell.cc189 s_int8 adonthell::put_state (ogzstream& file) in put_state() function in adonthell
192 gamedate::put_state (file); in put_state()
201 lmap.put_state (file); in put_state()
203 view.mapview::put_state (file); in put_state()
H A Dtime_event.cc99 void time_event::put_state (ogzstream& out) const in put_state() function in time_event
102 event::put_state (out); in put_state()
H A Dmap_event.cc110 void map_event::put_state (ogzstream& out) const in put_state() function in map_event
112 event::put_state (out); in put_state()
H A Dgamedata.cc404 data::the_player->character_base::put_state (file); in save()
418 itc->second->character_base::put_state (file); in save()
467 data::engine->put_state(file); in save()
482 audio::put_state (file); in save()
497 achievements::put_state (file); in save()
H A Devent_list.cc121 void event_list::put_state (ogzstream& out) const in put_state() function in event_list
129 (*i)->put_state (out); in put_state()
H A Devent.cc141 void event::put_state (ogzstream & file) const in put_state() function in event
169 PyFunc->put_state (file); in put_state()
H A Dpy_callback.h100 void put_state (ogzstream& out) const;
H A Dgamedate.h110 static void put_state (ogzstream &out);
H A Dlandmap.cc236 s_int8 landmap::put_state (ogzstream& file) const in put_state() function in landmap
242 event_list::put_state (file); in put_state()
254 mc->put_state (file); in put_state()
H A Dmap_event.h50 void put_state (ogzstream&) const;
H A Dtime_event.h131 void put_state (ogzstream& out) const;
H A Dcharacter_base.h178 void put_state (ogzstream& out);
H A Dpath.h175 s_int8 put_state (ogzstream & file) const;
H A Devent_list.h154 void put_state (ogzstream& out) const;
H A Dachievements.h171 static void put_state (ogzstream& file);
H A Daudio.h41 static s_int8 put_state (ogzstream& file);
H A Dadonthell.h125 s_int8 put_state (ogzstream& file);
H A Dcharacter_base.cc60 void character_base::put_state(ogzstream& out) in put_state() function in character_base
H A Dgamedate.cc70 void gamedate::put_state (ogzstream &out) in put_state() function in gamedate
H A Devent.h277 virtual void put_state (ogzstream& out) const;
H A Dlandmap.h268 s_int8 put_state (ogzstream& file) const;
/dports/graphics/wings/wings-8d019ebe48/src/
H A Dwings_io_wx.erl37 -import(wings_io, [put_state/1, get_state/0]).
191 put_state(Io#io{grab_stack=[]}),
205 put_state(Io#io{grab_stack=[Win]});
207 put_state(Io#io{grab_stack=[Win|Stack]});
222 put_state(Io#io{grab_stack=[]}),
225 put_state(Io#io{grab_stack=Stack}),
268 Io -> put_state(Io#io{key_up=true})
273 Io -> put_state(Io#io{key_up=false})
H A Dwings_io.erl40 -export([put_state/1, get_state/0]).
50 put_state(#io{}),
286 put_state(Io) -> function
/dports/audio/julius/julius-4.1.2/gramtools/accept_check/
H A Daccept_check.c155 put_state(int s, int l) in put_state() function
170 if (verbose_flag) put_state(stateid, iseq); in can_accept_recursive()
203 if (verbose_flag) put_state(stateid, iseq); in can_accept_recursive()
213 if (verbose_flag) put_state(stateid, iseq); in can_accept_recursive()
/dports/games/adonthell/adonthell-0.3.8/doc/devel/
H A Dsave.dxt52 void put_state (FILE * out);
67 the %object is in a stable state), and \e get_state and \e put_state will save/load the
155 s_int8 put_state (ogzstream& file) const;

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