Searched refs:pw_sneakers (Results 1 – 6 of 6) sorted by relevance
255 pw_sneakers, enumerator
965 …if ((leveltime & 1) && stplyr->powers[pw_invulnerability] && (stplyr->powers[pw_sneakers] == stply… in ST_drawLivesArea()1555 if (stplyr->powers[pw_sneakers] > 3*TICRATE || (stplyr->powers[pw_sneakers] && leveltime & 1)) in ST_drawPowerupHUD()1557 DRAWTIMERICON(sneakers, stplyr->powers[pw_sneakers]) in ST_drawPowerupHUD()1560 if (stplyr->powers[pw_sneakers] > 7) in ST_drawPowerupHUD()1564 UINT8 a = ICONSEP, b = 7-stplyr->powers[pw_sneakers]; in ST_drawPowerupHUD()
2327 …s[tab[i].num].powers[pw_invulnerability] == players[tab[i].num].powers[pw_sneakers]) && ((leveltim… in HU_DrawTabRankings()2487 …s[tab[i].num].powers[pw_invulnerability] == players[tab[i].num].powers[pw_sneakers]) && ((leveltim… in HU_Draw32TeamTabRankings()2616 …s[tab[i].num].powers[pw_invulnerability] == players[tab[i].num].powers[pw_sneakers]) && ((leveltim… in HU_DrawTeamTabRankings()2691 …s[tab[i].num].powers[pw_invulnerability] == players[tab[i].num].powers[pw_sneakers]) && ((leveltim… in HU_DrawDualTabRankings()2798 …s[tab[i].num].powers[pw_invulnerability] == players[tab[i].num].powers[pw_sneakers]) && ((leveltim… in HU_Draw32TabRankings()
1352 player->powers[pw_sneakers] = 0; in P_DoSuperTransformation()1557 if (players[i].powers[pw_sneakers] > 1 && !players[i].powers[pw_super]) in P_EvaluateMusicStatus()1647 else if (player->powers[pw_sneakers] > 1 && !player->powers[pw_super]) in P_RestoreMusic()1650 S_StartCaption(sfx_None, -1, player->powers[pw_sneakers]); in P_RestoreMusic()2920 if (player->powers[pw_sneakers] == 1) in P_CheckSneakerAndLivesTimer()5396 if (!(player->powers[pw_super] || player->powers[pw_sneakers])) in P_DoJumpStuff()5794 if (player->powers[pw_super] || player->powers[pw_sneakers]) in P_2dMovement()5984 if (player->powers[pw_super] || player->powers[pw_sneakers]) in P_3dMovement()8259 if (player->powers[pw_super] || player->powers[pw_sneakers]) in P_MovePlayer()12133 if (player->powers[pw_sneakers] && player->powers[pw_sneakers] < UINT16_MAX) in P_PlayerThink()[all …]
267 player->powers[pw_sneakers] = emeraldspawndelay; in P_DoMatchSuper()290 player->powers[pw_sneakers] = player->powers[pw_invulnerability]; in P_DoMatchSuper()
859 if (player1->powers[pw_sneakers] > player2->powers[pw_sneakers]) return -1; in P_RecycleCompare()860 else if (player2->powers[pw_sneakers] > player1->powers[pw_sneakers]) return 1; in P_RecycleCompare()4339 actor->target->player->powers[pw_sneakers] = sneakertics + 1; in A_SuperSneakers()4348 S_StartCaption(sfx_None, -1, player->powers[pw_sneakers]); in A_SuperSneakers()