Searched refs:pw_spacetime (Results 1 – 8 of 8) sorted by relevance
540 player->powers[pw_spacetime] = sonic->player->powers[pw_spacetime]; in B_RespawnBot()
261 pw_spacetime, // In space, no one can hear you spin! enumerator
541 V_DrawDebugLine(va("AIR: %4d, %3d", stplyr->powers[pw_underwater], stplyr->powers[pw_spacetime])); in ST_drawDebugInfo()1586 if (stplyr->powers[pw_underwater] && stplyr->powers[pw_spacetime]) in ST_drawFirstPersonHUD()1587 airtime = min(stplyr->powers[pw_underwater], stplyr->powers[pw_spacetime]); in ST_drawFirstPersonHUD()1589 …airtime = (stplyr->powers[pw_spacetime]) ? stplyr->powers[pw_spacetime] : stplyr->powers[pw_underw… in ST_drawFirstPersonHUD()
469 players[i].powers[pw_underwater] = players[i].powers[pw_spacetime] = 0; in P_DoSpecialStageStuff()
2001 if (player->powers[pw_spacetime] > 1) in P_SwitchShield()2003 player->powers[pw_spacetime] = 0; in P_SwitchShield()2204 player->powers[pw_spacetime] = 0; in P_DoPlayerFinish()2248 player->powers[pw_spacetime] = 0; in P_DoPlayerExit()2931 …tic_t timeleft = (player->powers[pw_spacetime]) ? player->powers[pw_spacetime] : player->powers[pw… in P_CheckUnderwaterAndSpaceTimer()2934 player->powers[pw_underwater] = player->powers[pw_spacetime] = 0; in P_CheckUnderwaterAndSpaceTimer()2975 if (player->powers[pw_spacetime] == 1) in P_CheckUnderwaterAndSpaceTimer()2993 player->powers[pw_spacetime] = 0; in P_CheckUnderwaterAndSpaceTimer()8005 player->powers[pw_underwater] = player->powers[pw_spacetime] = 0; in P_MovePlayer()12170 player->powers[pw_spacetime] = 0; in P_PlayerThink()[all …]
4320 if (!(player->powers[pw_shield] & SH_PROTECTWATER) && !player->powers[pw_spacetime]) in P_ProcessSpecialSector()4321 player->powers[pw_spacetime] = spacetimetics + 1; in P_ProcessSpecialSector()
6961 if (j == pw_flashing || j == pw_underwater || j == pw_spacetime || j == pw_carry in A_RecyclePowers()
7133 …er || !(mobj->target->player->powers[pw_underwater] || mobj->target->player->powers[pw_spacetime])) in P_DrownNumbersSceneryThink()