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Searched refs:qemu_gl_run_texture_blit (Results 1 – 25 of 36) sorted by relevance

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/dports/emulators/qemu42/qemu-4.2.1/include/ui/
H A Dshader.h8 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip);
/dports/emulators/qemu/qemu-6.2.0/include/ui/
H A Dshader.h8 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip);
/dports/emulators/qemu60/qemu-6.0.0/include/ui/
H A Dshader.h8 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip);
/dports/emulators/qemu5/qemu-5.2.0/include/ui/
H A Dshader.h8 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip);
/dports/emulators/qemu-utils/qemu-4.2.1/include/ui/
H A Dshader.h8 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip);
/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/include/ui/
H A Dshader.h8 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip);
/dports/emulators/qemu-guest-agent/qemu-5.0.1/include/ui/
H A Dshader.h8 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip);
/dports/emulators/qemu-devel/qemu-de8ed1055c2ce18c95f597eb10df360dcb534f99/include/ui/
H A Dshader.h8 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip);
/dports/emulators/qemu-cheri/qemu-0a323821042c36e21ea80e58b9545dfc3b0cb8ef/include/ui/
H A Dshader.h8 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip);
/dports/emulators/qemu-utils/qemu-4.2.1/ui/
H A Degl-helpers.c119 qemu_gl_run_texture_blit(gls, flip); in egl_texture_blit()
137 qemu_gl_run_texture_blit(gls, flip); in egl_texture_blend()
H A Dshader.c72 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip) in qemu_gl_run_texture_blit() function
H A Dconsole-gl.c115 qemu_gl_run_texture_blit(gls, false); in surface_gl_render_texture()
/dports/emulators/qemu5/qemu-5.2.0/ui/
H A Degl-helpers.c119 qemu_gl_run_texture_blit(gls, flip); in egl_texture_blit()
137 qemu_gl_run_texture_blit(gls, flip); in egl_texture_blend()
H A Dconsole-gl.c115 qemu_gl_run_texture_blit(gls, false); in surface_gl_render_texture()
H A Dshader.c72 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip) in qemu_gl_run_texture_blit() function
/dports/emulators/qemu-guest-agent/qemu-5.0.1/ui/
H A Degl-helpers.c119 qemu_gl_run_texture_blit(gls, flip); in egl_texture_blit()
137 qemu_gl_run_texture_blit(gls, flip); in egl_texture_blend()
H A Dshader.c72 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip) in qemu_gl_run_texture_blit() function
H A Dconsole-gl.c115 qemu_gl_run_texture_blit(gls, false); in surface_gl_render_texture()
/dports/emulators/qemu42/qemu-4.2.1/ui/
H A Degl-helpers.c119 qemu_gl_run_texture_blit(gls, flip); in egl_texture_blit()
137 qemu_gl_run_texture_blit(gls, flip); in egl_texture_blend()
H A Dconsole-gl.c115 qemu_gl_run_texture_blit(gls, false); in surface_gl_render_texture()
H A Dshader.c72 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip) in qemu_gl_run_texture_blit() function
/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/
H A Degl-helpers.c119 qemu_gl_run_texture_blit(gls, flip); in egl_texture_blit()
136 qemu_gl_run_texture_blit(gls, flip); in egl_texture_blend()
H A Dconsole-gl.c112 qemu_gl_run_texture_blit(gls, false); in surface_gl_render_texture()
H A Dshader.c73 void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip) in qemu_gl_run_texture_blit() function
/dports/emulators/qemu-cheri/qemu-0a323821042c36e21ea80e58b9545dfc3b0cb8ef/ui/
H A Degl-helpers.c119 qemu_gl_run_texture_blit(gls, flip); in egl_texture_blit()
137 qemu_gl_run_texture_blit(gls, flip); in egl_texture_blend()

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