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Searched refs:qfalse (Results 1 – 25 of 2011) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_xcvar.h41 XCVAR_DEF( d_altRoutes, "0", NULL, CVAR_CHEAT, qfalse )
43 XCVAR_DEF( d_break, "0", NULL, CVAR_CHEAT, qfalse )
44 XCVAR_DEF( d_JediAI, "0", NULL, CVAR_CHEAT, qfalse )
45 XCVAR_DEF( d_noGroupAI, "0", NULL, CVAR_CHEAT, qfalse )
46 XCVAR_DEF( d_noroam, "0", NULL, CVAR_CHEAT, qfalse )
47 XCVAR_DEF( d_npcai, "0", NULL, CVAR_CHEAT, qfalse )
48 XCVAR_DEF( d_npcaiming, "0", NULL, CVAR_CHEAT, qfalse )
51 XCVAR_DEF( d_patched, "0", NULL, CVAR_CHEAT, qfalse )
64 XCVAR_DEF( dedicated, "0", NULL, CVAR_NONE, qfalse )
65 XCVAR_DEF( developer, "0", NULL, CVAR_NONE, qfalse )
[all …]
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dbg_misc.c888 return qfalse; in BG_FindStagesForBuildable()
1108 return qfalse; in BG_FindUsableForBuildable()
1208 return qfalse; in BG_FindInvertNormalForBuildable()
1228 return qfalse; in BG_FindCreepTestForBuildable()
1268 return qfalse; in BG_FindDCCTestForBuildable()
1288 return qfalse; in BG_FindUniqueTestForBuildable()
2145 return qfalse; in BG_FindStagesForClass()
2586 return qfalse; in BG_ClassHasAbility()
3621 return qfalse; in BG_FindStagesForWeapon()
3742 return qfalse; in BG_FindInfinteAmmoForWeapon()
[all …]
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dai_chat.c368 return qfalse; in BotVisibleEnemies()
422 if (TeamPlayIsOn()) return qfalse; in BotChat_EnterGame()
427 if (random() > rnd) return qfalse; in BotChat_EnterGame()
455 if (TeamPlayIsOn()) return qfalse; in BotChat_ExitGame()
460 if (random() > rnd) return qfalse; in BotChat_ExitGame()
491 return qfalse; in BotChat_StartLevel()
705 return qfalse; // don't wait in BotChat_Kill()
748 if (TeamPlayIsOn()) return qfalse; in BotChat_EnemySuicide()
788 if (TeamPlayIsOn()) return qfalse; in BotChat_HitTalking()
828 if (TeamPlayIsOn()) return qfalse; in BotChat_HitNoDeath()
[all …]
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dai_chat.c368 return qfalse; in BotVisibleEnemies()
422 if (TeamPlayIsOn()) return qfalse; in BotChat_EnterGame()
427 if (random() > rnd) return qfalse; in BotChat_EnterGame()
455 if (TeamPlayIsOn()) return qfalse; in BotChat_ExitGame()
460 if (random() > rnd) return qfalse; in BotChat_ExitGame()
491 return qfalse; in BotChat_StartLevel()
705 return qfalse; // don't wait in BotChat_Kill()
748 if (TeamPlayIsOn()) return qfalse; in BotChat_EnemySuicide()
788 if (TeamPlayIsOn()) return qfalse; in BotChat_HitTalking()
828 if (TeamPlayIsOn()) return qfalse; in BotChat_HitNoDeath()
[all …]
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dai_chat.c368 return qfalse; in BotVisibleEnemies()
422 if (TeamPlayIsOn()) return qfalse; in BotChat_EnterGame()
427 if (random() > rnd) return qfalse; in BotChat_EnterGame()
455 if (TeamPlayIsOn()) return qfalse; in BotChat_ExitGame()
460 if (random() > rnd) return qfalse; in BotChat_ExitGame()
491 return qfalse; in BotChat_StartLevel()
705 return qfalse; // don't wait in BotChat_Kill()
748 if (TeamPlayIsOn()) return qfalse; in BotChat_EnemySuicide()
788 if (TeamPlayIsOn()) return qfalse; in BotChat_HitTalking()
828 if (TeamPlayIsOn()) return qfalse; in BotChat_HitNoDeath()
[all …]
/dports/games/evq3/evq3/code/game/
H A Dai_chat.c368 return qfalse; in BotVisibleEnemies()
422 if (TeamPlayIsOn()) return qfalse; in BotChat_EnterGame()
427 if (random() > rnd) return qfalse; in BotChat_EnterGame()
455 if (TeamPlayIsOn()) return qfalse; in BotChat_ExitGame()
460 if (random() > rnd) return qfalse; in BotChat_ExitGame()
491 return qfalse; in BotChat_StartLevel()
705 return qfalse; // don't wait in BotChat_Kill()
748 if (TeamPlayIsOn()) return qfalse; in BotChat_EnemySuicide()
788 if (TeamPlayIsOn()) return qfalse; in BotChat_HitTalking()
828 if (TeamPlayIsOn()) return qfalse; in BotChat_HitNoDeath()
[all …]
/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/
H A Dgame__null.h61 qfalse, /* flares */
63 qfalse, /* wolf lighting model? */
66 qfalse, /* lightmap sRGB */
67 qfalse, /* texture sRGB */
68 qfalse, /* color sRGB */
74 qfalse, /* disable shader lightstyles hack */
75 qfalse, /* keep light entities on bsp */
77 qfalse, /* patch casting enabled */
78 qfalse, /* compile deluxemaps */
83 qfalse, /* minimap keep aspect */
[all …]
H A Dshaders.c303 return qfalse; in ApplySurfaceParm()
347 warnImage = qfalse; in BeginMapShaderFile()
655 si->polygonOffset = qfalse; in AllocShaderInfo()
660 si->patchShadows = qfalse; in AllocShaderInfo()
662 si->forceSunlight = qfalse; in AllocShaderInfo()
664 si->notjunc = qfalse; in AllocShaderInfo()
872 if ( si->finished == qfalse ) { in ShaderInfoForShader()
1360 warnImage = qfalse; in ParseShaderFile()
1376 si->finished = qfalse; in ParseShaderFile()
2041 GetToken( qfalse ); in ParseCustomInfoParms()
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dsnd_main.c46 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface()
47 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface()
48 if( !si->StartSoundEx ) return qfalse; in S_ValidSoundInterface()
57 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface()
65 if( !si->Update ) return qfalse; in S_ValidSoundInterface()
70 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface()
71 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface()
76 if( !si->Capture ) return qfalse; in S_ValidSoundInterface()
78 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface()
316 s_muted->integer = qfalse; in S_Update()
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dsnd_main.c46 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface()
47 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface()
48 if( !si->StartSoundEx ) return qfalse; in S_ValidSoundInterface()
54 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface()
62 if( !si->Update ) return qfalse; in S_ValidSoundInterface()
67 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface()
68 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface()
73 if( !si->Capture ) return qfalse; in S_ValidSoundInterface()
75 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface()
277 s_muted->integer = qfalse; in S_Update()
[all …]
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dsnd_main.c44 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface()
45 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface()
49 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface()
55 if( !si->Respatialize ) return qfalse; in S_ValidSoundInterface()
57 if( !si->Update ) return qfalse; in S_ValidSoundInterface()
62 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface()
63 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface()
68 if( !si->Capture ) return qfalse; in S_ValidSoundInterface()
69 if( !si->StopCapture ) return qfalse; in S_ValidSoundInterface()
70 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface()
[all …]
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dsnd_main.c44 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface()
45 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface()
49 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface()
55 if( !si->Respatialize ) return qfalse; in S_ValidSoundInterface()
57 if( !si->Update ) return qfalse; in S_ValidSoundInterface()
62 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface()
63 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface()
68 if( !si->Capture ) return qfalse; in S_ValidSoundInterface()
69 if( !si->StopCapture ) return qfalse; in S_ValidSoundInterface()
70 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface()
[all …]
/dports/games/evq3/evq3/code/client/
H A Dsnd_main.c44 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface()
45 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface()
49 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface()
55 if( !si->Respatialize ) return qfalse; in S_ValidSoundInterface()
57 if( !si->Update ) return qfalse; in S_ValidSoundInterface()
62 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface()
63 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface()
68 if( !si->Capture ) return qfalse; in S_ValidSoundInterface()
69 if( !si->StopCapture ) return qfalse; in S_ValidSoundInterface()
70 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface()
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dai_chat.c111 return qfalse; in BotIsFirstInRankings()
140 return qfalse; in BotIsLastInRankings()
343 return qfalse; in BotValidChatPosition()
349 return qfalse; in BotValidChatPosition()
359 return qfalse; in BotValidChatPosition()
375 return qfalse; in BotChat_EnterGame()
378 return qfalse; in BotChat_EnterGame()
382 return qfalse; in BotChat_EnterGame()
391 return qfalse; in BotChat_EnterGame()
394 return qfalse; in BotChat_EnterGame()
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dai_chat.c111 return qfalse; in BotIsFirstInRankings()
140 return qfalse; in BotIsLastInRankings()
343 return qfalse; in BotValidChatPosition()
349 return qfalse; in BotValidChatPosition()
359 return qfalse; in BotValidChatPosition()
375 return qfalse; in BotChat_EnterGame()
378 return qfalse; in BotChat_EnterGame()
382 return qfalse; in BotChat_EnterGame()
391 return qfalse; in BotChat_EnterGame()
394 return qfalse; in BotChat_EnterGame()
[all …]
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dsnd_main.c46 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface()
47 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface()
51 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface()
59 if( !si->Update ) return qfalse; in S_ValidSoundInterface()
64 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface()
65 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface()
70 if( !si->Capture ) return qfalse; in S_ValidSoundInterface()
71 if( !si->StopCapture ) return qfalse; in S_ValidSoundInterface()
72 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface()
238 s_muted->integer = qfalse; in S_Update()
[all …]
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dsnd_main.c46 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface()
47 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface()
51 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface()
59 if( !si->Update ) return qfalse; in S_ValidSoundInterface()
64 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface()
65 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface()
70 if( !si->Capture ) return qfalse; in S_ValidSoundInterface()
71 if( !si->StopCapture ) return qfalse; in S_ValidSoundInterface()
72 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface()
238 s_muted->integer = qfalse; in S_Update()
[all …]
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/
H A Dshaders.c280 return qfalse; in ApplySurfaceParm()
323 warnImage = qfalse; in BeginMapShaderFile()
640 si->polygonOffset = qfalse; in AllocShaderInfo()
645 si->patchShadows = qfalse; in AllocShaderInfo()
647 si->forceSunlight = qfalse; in AllocShaderInfo()
649 si->notjunc = qfalse; in AllocShaderInfo()
832 if( si->finished == qfalse ) in ShaderInfoForShader()
1317 warnImage = qfalse; in ParseShaderFile()
1334 si->finished = qfalse; in ParseShaderFile()
1956 GetToken( qfalse ); in ParseCustomInfoParms()
[all …]
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dsnd_main.c44 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface()
45 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface()
49 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface()
50 if( !si->StopAllSounds ) return qfalse; in S_ValidSoundInterface()
55 if( !si->Respatialize ) return qfalse; in S_ValidSoundInterface()
57 if( !si->Update ) return qfalse; in S_ValidSoundInterface()
58 if( !si->DisableSounds ) return qfalse; in S_ValidSoundInterface()
60 if( !si->RegisterSound ) return qfalse; in S_ValidSoundInterface()
62 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface()
63 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface()
[all …]
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_shader.c290 return qfalse; in R_GLSL_LoadProgram()
313 return qfalse; in R_GLSL_LoadProgram()
328 return qfalse; in R_GLSL_LoadProgram()
351 return qfalse; in R_GLSL_LoadProgram()
377 return qfalse; in R_GLSL_LoadProgram()
524 return qfalse; in ParseVector()
531 return qfalse; in ParseVector()
539 return qfalse; in ParseVector()
1007 return qfalse; in ParseStage()
2794 return qfalse; in ParseShader()
[all …]
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_shader.c290 return qfalse; in R_GLSL_LoadProgram()
313 return qfalse; in R_GLSL_LoadProgram()
328 return qfalse; in R_GLSL_LoadProgram()
351 return qfalse; in R_GLSL_LoadProgram()
377 return qfalse; in R_GLSL_LoadProgram()
524 return qfalse; in ParseVector()
531 return qfalse; in ParseVector()
539 return qfalse; in ParseVector()
1007 return qfalse; in ParseStage()
2794 return qfalse; in ParseShader()
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/
H A Dl_struct.c250 return qfalse; in ReadStructure()
260 return qfalse; in ReadStructure()
265 return qfalse; in ReadStructure()
351 return qfalse; in WriteIndent()
398 return qfalse; in WriteStructWithIndent()
401 return qfalse; in WriteStructWithIndent()
409 return qfalse; in WriteStructWithIndent()
412 return qfalse; in WriteStructWithIndent()
485 return qfalse; in WriteStructWithIndent()
491 return qfalse; in WriteStructWithIndent()
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/
H A Dl_struct.c250 return qfalse; in ReadStructure()
260 return qfalse; in ReadStructure()
265 return qfalse; in ReadStructure()
351 return qfalse; in WriteIndent()
398 return qfalse; in WriteStructWithIndent()
401 return qfalse; in WriteStructWithIndent()
409 return qfalse; in WriteStructWithIndent()
412 return qfalse; in WriteStructWithIndent()
485 return qfalse; in WriteStructWithIndent()
491 return qfalse; in WriteStructWithIndent()
[all …]
/dports/games/ioquake3/ioquake3-1.36/code/botlib/
H A Dl_struct.c51 #define qfalse false macro
79 int negative = qfalse; in ReadNumber()
254 return qfalse; in ReadStructure()
303 return qfalse; in ReadStructure()
317 return qfalse; in ReadStructure()
334 if (fprintf(fp, "\t") < 0) return qfalse; in WriteIndent()
378 if (!WriteIndent(fp, indent)) return qfalse; in WriteStructWithIndent()
379 if (fprintf(fp, "{\r\n") < 0) return qfalse; in WriteStructWithIndent()
391 if (fprintf(fp, "{") < 0) return qfalse; in WriteStructWithIndent()
436 if (fprintf(fp, ",") < 0) return qfalse; in WriteStructWithIndent()
[all …]
/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/
H A Dl_struct.c51 #define qfalse false macro
79 int negative = qfalse; in ReadNumber()
254 return qfalse; in ReadStructure()
303 return qfalse; in ReadStructure()
317 return qfalse; in ReadStructure()
334 if (fprintf(fp, "\t") < 0) return qfalse; in WriteIndent()
378 if (!WriteIndent(fp, indent)) return qfalse; in WriteStructWithIndent()
379 if (fprintf(fp, "{\r\n") < 0) return qfalse; in WriteStructWithIndent()
391 if (fprintf(fp, "{") < 0) return qfalse; in WriteStructWithIndent()
436 if (fprintf(fp, ",") < 0) return qfalse; in WriteStructWithIndent()
[all …]

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