/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_xcvar.h | 41 XCVAR_DEF( d_altRoutes, "0", NULL, CVAR_CHEAT, qfalse ) 43 XCVAR_DEF( d_break, "0", NULL, CVAR_CHEAT, qfalse ) 44 XCVAR_DEF( d_JediAI, "0", NULL, CVAR_CHEAT, qfalse ) 45 XCVAR_DEF( d_noGroupAI, "0", NULL, CVAR_CHEAT, qfalse ) 46 XCVAR_DEF( d_noroam, "0", NULL, CVAR_CHEAT, qfalse ) 47 XCVAR_DEF( d_npcai, "0", NULL, CVAR_CHEAT, qfalse ) 48 XCVAR_DEF( d_npcaiming, "0", NULL, CVAR_CHEAT, qfalse ) 51 XCVAR_DEF( d_patched, "0", NULL, CVAR_CHEAT, qfalse ) 64 XCVAR_DEF( dedicated, "0", NULL, CVAR_NONE, qfalse ) 65 XCVAR_DEF( developer, "0", NULL, CVAR_NONE, qfalse ) [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | bg_misc.c | 888 return qfalse; in BG_FindStagesForBuildable() 1108 return qfalse; in BG_FindUsableForBuildable() 1208 return qfalse; in BG_FindInvertNormalForBuildable() 1228 return qfalse; in BG_FindCreepTestForBuildable() 1268 return qfalse; in BG_FindDCCTestForBuildable() 1288 return qfalse; in BG_FindUniqueTestForBuildable() 2145 return qfalse; in BG_FindStagesForClass() 2586 return qfalse; in BG_ClassHasAbility() 3621 return qfalse; in BG_FindStagesForWeapon() 3742 return qfalse; in BG_FindInfinteAmmoForWeapon() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | ai_chat.c | 368 return qfalse; in BotVisibleEnemies() 422 if (TeamPlayIsOn()) return qfalse; in BotChat_EnterGame() 427 if (random() > rnd) return qfalse; in BotChat_EnterGame() 455 if (TeamPlayIsOn()) return qfalse; in BotChat_ExitGame() 460 if (random() > rnd) return qfalse; in BotChat_ExitGame() 491 return qfalse; in BotChat_StartLevel() 705 return qfalse; // don't wait in BotChat_Kill() 748 if (TeamPlayIsOn()) return qfalse; in BotChat_EnemySuicide() 788 if (TeamPlayIsOn()) return qfalse; in BotChat_HitTalking() 828 if (TeamPlayIsOn()) return qfalse; in BotChat_HitNoDeath() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | ai_chat.c | 368 return qfalse; in BotVisibleEnemies() 422 if (TeamPlayIsOn()) return qfalse; in BotChat_EnterGame() 427 if (random() > rnd) return qfalse; in BotChat_EnterGame() 455 if (TeamPlayIsOn()) return qfalse; in BotChat_ExitGame() 460 if (random() > rnd) return qfalse; in BotChat_ExitGame() 491 return qfalse; in BotChat_StartLevel() 705 return qfalse; // don't wait in BotChat_Kill() 748 if (TeamPlayIsOn()) return qfalse; in BotChat_EnemySuicide() 788 if (TeamPlayIsOn()) return qfalse; in BotChat_HitTalking() 828 if (TeamPlayIsOn()) return qfalse; in BotChat_HitNoDeath() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | ai_chat.c | 368 return qfalse; in BotVisibleEnemies() 422 if (TeamPlayIsOn()) return qfalse; in BotChat_EnterGame() 427 if (random() > rnd) return qfalse; in BotChat_EnterGame() 455 if (TeamPlayIsOn()) return qfalse; in BotChat_ExitGame() 460 if (random() > rnd) return qfalse; in BotChat_ExitGame() 491 return qfalse; in BotChat_StartLevel() 705 return qfalse; // don't wait in BotChat_Kill() 748 if (TeamPlayIsOn()) return qfalse; in BotChat_EnemySuicide() 788 if (TeamPlayIsOn()) return qfalse; in BotChat_HitTalking() 828 if (TeamPlayIsOn()) return qfalse; in BotChat_HitNoDeath() [all …]
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/dports/games/evq3/evq3/code/game/ |
H A D | ai_chat.c | 368 return qfalse; in BotVisibleEnemies() 422 if (TeamPlayIsOn()) return qfalse; in BotChat_EnterGame() 427 if (random() > rnd) return qfalse; in BotChat_EnterGame() 455 if (TeamPlayIsOn()) return qfalse; in BotChat_ExitGame() 460 if (random() > rnd) return qfalse; in BotChat_ExitGame() 491 return qfalse; in BotChat_StartLevel() 705 return qfalse; // don't wait in BotChat_Kill() 748 if (TeamPlayIsOn()) return qfalse; in BotChat_EnemySuicide() 788 if (TeamPlayIsOn()) return qfalse; in BotChat_HitTalking() 828 if (TeamPlayIsOn()) return qfalse; in BotChat_HitNoDeath() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3map2/ |
H A D | game__null.h | 61 qfalse, /* flares */ 63 qfalse, /* wolf lighting model? */ 66 qfalse, /* lightmap sRGB */ 67 qfalse, /* texture sRGB */ 68 qfalse, /* color sRGB */ 74 qfalse, /* disable shader lightstyles hack */ 75 qfalse, /* keep light entities on bsp */ 77 qfalse, /* patch casting enabled */ 78 qfalse, /* compile deluxemaps */ 83 qfalse, /* minimap keep aspect */ [all …]
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H A D | shaders.c | 303 return qfalse; in ApplySurfaceParm() 347 warnImage = qfalse; in BeginMapShaderFile() 655 si->polygonOffset = qfalse; in AllocShaderInfo() 660 si->patchShadows = qfalse; in AllocShaderInfo() 662 si->forceSunlight = qfalse; in AllocShaderInfo() 664 si->notjunc = qfalse; in AllocShaderInfo() 872 if ( si->finished == qfalse ) { in ShaderInfoForShader() 1360 warnImage = qfalse; in ParseShaderFile() 1376 si->finished = qfalse; in ParseShaderFile() 2041 GetToken( qfalse ); in ParseCustomInfoParms() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | snd_main.c | 46 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface() 47 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface() 48 if( !si->StartSoundEx ) return qfalse; in S_ValidSoundInterface() 57 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface() 65 if( !si->Update ) return qfalse; in S_ValidSoundInterface() 70 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface() 71 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface() 76 if( !si->Capture ) return qfalse; in S_ValidSoundInterface() 78 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface() 316 s_muted->integer = qfalse; in S_Update() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | snd_main.c | 46 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface() 47 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface() 48 if( !si->StartSoundEx ) return qfalse; in S_ValidSoundInterface() 54 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface() 62 if( !si->Update ) return qfalse; in S_ValidSoundInterface() 67 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface() 68 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface() 73 if( !si->Capture ) return qfalse; in S_ValidSoundInterface() 75 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface() 277 s_muted->integer = qfalse; in S_Update() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | snd_main.c | 44 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface() 45 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface() 49 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface() 55 if( !si->Respatialize ) return qfalse; in S_ValidSoundInterface() 57 if( !si->Update ) return qfalse; in S_ValidSoundInterface() 62 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface() 63 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface() 68 if( !si->Capture ) return qfalse; in S_ValidSoundInterface() 69 if( !si->StopCapture ) return qfalse; in S_ValidSoundInterface() 70 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | snd_main.c | 44 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface() 45 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface() 49 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface() 55 if( !si->Respatialize ) return qfalse; in S_ValidSoundInterface() 57 if( !si->Update ) return qfalse; in S_ValidSoundInterface() 62 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface() 63 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface() 68 if( !si->Capture ) return qfalse; in S_ValidSoundInterface() 69 if( !si->StopCapture ) return qfalse; in S_ValidSoundInterface() 70 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface() [all …]
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/dports/games/evq3/evq3/code/client/ |
H A D | snd_main.c | 44 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface() 45 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface() 49 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface() 55 if( !si->Respatialize ) return qfalse; in S_ValidSoundInterface() 57 if( !si->Update ) return qfalse; in S_ValidSoundInterface() 62 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface() 63 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface() 68 if( !si->Capture ) return qfalse; in S_ValidSoundInterface() 69 if( !si->StopCapture ) return qfalse; in S_ValidSoundInterface() 70 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | ai_chat.c | 111 return qfalse; in BotIsFirstInRankings() 140 return qfalse; in BotIsLastInRankings() 343 return qfalse; in BotValidChatPosition() 349 return qfalse; in BotValidChatPosition() 359 return qfalse; in BotValidChatPosition() 375 return qfalse; in BotChat_EnterGame() 378 return qfalse; in BotChat_EnterGame() 382 return qfalse; in BotChat_EnterGame() 391 return qfalse; in BotChat_EnterGame() 394 return qfalse; in BotChat_EnterGame() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | ai_chat.c | 111 return qfalse; in BotIsFirstInRankings() 140 return qfalse; in BotIsLastInRankings() 343 return qfalse; in BotValidChatPosition() 349 return qfalse; in BotValidChatPosition() 359 return qfalse; in BotValidChatPosition() 375 return qfalse; in BotChat_EnterGame() 378 return qfalse; in BotChat_EnterGame() 382 return qfalse; in BotChat_EnterGame() 391 return qfalse; in BotChat_EnterGame() 394 return qfalse; in BotChat_EnterGame() [all …]
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_main.c | 46 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface() 47 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface() 51 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface() 59 if( !si->Update ) return qfalse; in S_ValidSoundInterface() 64 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface() 65 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface() 70 if( !si->Capture ) return qfalse; in S_ValidSoundInterface() 71 if( !si->StopCapture ) return qfalse; in S_ValidSoundInterface() 72 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface() 238 s_muted->integer = qfalse; in S_Update() [all …]
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_main.c | 46 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface() 47 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface() 51 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface() 59 if( !si->Update ) return qfalse; in S_ValidSoundInterface() 64 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface() 65 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface() 70 if( !si->Capture ) return qfalse; in S_ValidSoundInterface() 71 if( !si->StopCapture ) return qfalse; in S_ValidSoundInterface() 72 if( !si->MasterGain ) return qfalse; in S_ValidSoundInterface() 238 s_muted->integer = qfalse; in S_Update() [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3map2/ |
H A D | shaders.c | 280 return qfalse; in ApplySurfaceParm() 323 warnImage = qfalse; in BeginMapShaderFile() 640 si->polygonOffset = qfalse; in AllocShaderInfo() 645 si->patchShadows = qfalse; in AllocShaderInfo() 647 si->forceSunlight = qfalse; in AllocShaderInfo() 649 si->notjunc = qfalse; in AllocShaderInfo() 832 if( si->finished == qfalse ) in ShaderInfoForShader() 1317 warnImage = qfalse; in ParseShaderFile() 1334 si->finished = qfalse; in ParseShaderFile() 1956 GetToken( qfalse ); in ParseCustomInfoParms() [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | snd_main.c | 44 if( !si->Shutdown ) return qfalse; in S_ValidSoundInterface() 45 if( !si->StartSound ) return qfalse; in S_ValidSoundInterface() 49 if( !si->RawSamples ) return qfalse; in S_ValidSoundInterface() 50 if( !si->StopAllSounds ) return qfalse; in S_ValidSoundInterface() 55 if( !si->Respatialize ) return qfalse; in S_ValidSoundInterface() 57 if( !si->Update ) return qfalse; in S_ValidSoundInterface() 58 if( !si->DisableSounds ) return qfalse; in S_ValidSoundInterface() 60 if( !si->RegisterSound ) return qfalse; in S_ValidSoundInterface() 62 if( !si->SoundInfo ) return qfalse; in S_ValidSoundInterface() 63 if( !si->SoundList ) return qfalse; in S_ValidSoundInterface() [all …]
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_shader.c | 290 return qfalse; in R_GLSL_LoadProgram() 313 return qfalse; in R_GLSL_LoadProgram() 328 return qfalse; in R_GLSL_LoadProgram() 351 return qfalse; in R_GLSL_LoadProgram() 377 return qfalse; in R_GLSL_LoadProgram() 524 return qfalse; in ParseVector() 531 return qfalse; in ParseVector() 539 return qfalse; in ParseVector() 1007 return qfalse; in ParseStage() 2794 return qfalse; in ParseShader() [all …]
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_shader.c | 290 return qfalse; in R_GLSL_LoadProgram() 313 return qfalse; in R_GLSL_LoadProgram() 328 return qfalse; in R_GLSL_LoadProgram() 351 return qfalse; in R_GLSL_LoadProgram() 377 return qfalse; in R_GLSL_LoadProgram() 524 return qfalse; in ParseVector() 531 return qfalse; in ParseVector() 539 return qfalse; in ParseVector() 1007 return qfalse; in ParseStage() 2794 return qfalse; in ParseShader() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/ |
H A D | l_struct.c | 250 return qfalse; in ReadStructure() 260 return qfalse; in ReadStructure() 265 return qfalse; in ReadStructure() 351 return qfalse; in WriteIndent() 398 return qfalse; in WriteStructWithIndent() 401 return qfalse; in WriteStructWithIndent() 409 return qfalse; in WriteStructWithIndent() 412 return qfalse; in WriteStructWithIndent() 485 return qfalse; in WriteStructWithIndent() 491 return qfalse; in WriteStructWithIndent() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/ |
H A D | l_struct.c | 250 return qfalse; in ReadStructure() 260 return qfalse; in ReadStructure() 265 return qfalse; in ReadStructure() 351 return qfalse; in WriteIndent() 398 return qfalse; in WriteStructWithIndent() 401 return qfalse; in WriteStructWithIndent() 409 return qfalse; in WriteStructWithIndent() 412 return qfalse; in WriteStructWithIndent() 485 return qfalse; in WriteStructWithIndent() 491 return qfalse; in WriteStructWithIndent() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/botlib/ |
H A D | l_struct.c | 51 #define qfalse false macro 79 int negative = qfalse; in ReadNumber() 254 return qfalse; in ReadStructure() 303 return qfalse; in ReadStructure() 317 return qfalse; in ReadStructure() 334 if (fprintf(fp, "\t") < 0) return qfalse; in WriteIndent() 378 if (!WriteIndent(fp, indent)) return qfalse; in WriteStructWithIndent() 379 if (fprintf(fp, "{\r\n") < 0) return qfalse; in WriteStructWithIndent() 391 if (fprintf(fp, "{") < 0) return qfalse; in WriteStructWithIndent() 436 if (fprintf(fp, ",") < 0) return qfalse; in WriteStructWithIndent() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/ |
H A D | l_struct.c | 51 #define qfalse false macro 79 int negative = qfalse; in ReadNumber() 254 return qfalse; in ReadStructure() 303 return qfalse; in ReadStructure() 317 return qfalse; in ReadStructure() 334 if (fprintf(fp, "\t") < 0) return qfalse; in WriteIndent() 378 if (!WriteIndent(fp, indent)) return qfalse; in WriteStructWithIndent() 379 if (fprintf(fp, "{\r\n") < 0) return qfalse; in WriteStructWithIndent() 391 if (fprintf(fp, "{") < 0) return qfalse; in WriteStructWithIndent() 436 if (fprintf(fp, ",") < 0) return qfalse; in WriteStructWithIndent() [all …]
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