/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/ |
H A D | gl_util.c | 20 PFNGLCLEARINDEXPROC qglClearIndex = NULL; variable 300 qglClearIndex = (PFNGLCLEARINDEXPROC)SDL_GL_GetProcAddress("glClearIndex"); in InitGLExtFuncs()
|
H A D | gl_util.h | 175 extern PFNGLCLEARINDEXPROC qglClearIndex;
|
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | qgl.h | 59 #define qglClearIndex glClearIndex macro
|
/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | qgl.h | 59 #define qglClearIndex glClearIndex macro
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | qgl_linked.h | 38 #define qglClearIndex glClearIndex macro
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | qgl.h | 59 #define qglClearIndex glClearIndex macro
|
/dports/games/openjk/OpenJK-07675e2/shared/sdl/ |
H A D | sdl_qgl.h | 40 #define qglClearIndex glClearIndex macro
|
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | qgl.h | 68 #define qglClearIndex glClearIndex macro
|
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | qgl.h | 68 #define qglClearIndex glClearIndex macro
|
/dports/games/r1q2/r1q2-8012_5/win32/ |
H A D | qgl_win.c | 79 void ( APIENTRY * qglClearIndex )(GLfloat c); 797 qglClearIndex = NULL; in QGL_Shutdown() 1214 qglClearIndex = GPA( "glClearIndex" ); in QGL_Init()
|
/dports/games/evq3/evq3/code/renderer/ |
H A D | qgl.h | 247 #define qglClearIndex glClearIndex macro
|
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | qgl.h | 151 #define qglClearIndex glClearIndex macro
|
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | qgl.h | 151 #define qglClearIndex glClearIndex macro
|
/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/ |
H A D | qgl_solaris.c | 1960 qglClearIndex = NULL; in QGL_Shutdown() 2350 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init() 2729 qglClearIndex = logClearIndex; in GLimp_EnableLogging() 3075 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
|
/dports/games/quake2-source/quake2-r0.16.2/src/solaris/ |
H A D | qgl_solaris.c | 1960 qglClearIndex = NULL; in QGL_Shutdown() 2350 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init() 2729 qglClearIndex = logClearIndex; in GLimp_EnableLogging() 3075 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
|
/dports/games/quake2lnx/quake2-r0.16.2/src/win32/ |
H A D | qgl_win.c | 77 void ( APIENTRY * qglClearIndex )(GLfloat c); 2667 qglClearIndex = NULL; in QGL_Shutdown() 3071 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init() 3462 qglClearIndex = logClearIndex; in GLimp_EnableLogging() 3801 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
|
/dports/games/q2pro/q2pro/ref_shared/ |
H A D | qgl.c | 55 void ( APIENTRY * qglClearIndex )(GLfloat c); 2646 qglClearIndex = NULL; in QGL_Shutdown() 3003 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init() 3384 qglClearIndex = logClearIndex; in QGL_EnableLogging() 3728 qglClearIndex = dllClearIndex; in QGL_EnableLogging()
|
/dports/games/quake2-source/quake2-r0.16.2/src/irix/ |
H A D | qgl_irix.c | 49 void ( APIENTRY * qglClearIndex )(GLfloat c); 2623 qglClearIndex = NULL; in QGL_Shutdown() 2978 qglClearIndex = dllClearIndex = glClearIndex; in QGL_Init() 3346 qglClearIndex = logClearIndex; in GLimp_EnableLogging() 3685 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
|
/dports/games/quake2-source/quake2-r0.16.2/src/linux/ |
H A D | qgl_linux.c | 50 void ( APIENTRY * qglClearIndex )(GLfloat c); 2639 qglClearIndex = NULL; in QGL_Shutdown() 3045 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init() 3417 qglClearIndex = logClearIndex; in GLimp_EnableLogging() 3756 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
|
/dports/games/qudos/QuDos-0.40.1-src/src/unix/ |
H A D | qgl_unix.c | 52 void (APIENTRY * qglClearIndex) (GLfloat c); 2986 qglClearIndex = NULL; in QGL_Shutdown() 3393 qglClearIndex = dllClearIndex = GPA("glClearIndex"); in QGL_Init() 3771 qglClearIndex = logClearIndex; in GLimp_EnableLogging() 4108 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
|
/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | qgl.c | 45 void(APIENTRY * qglClearIndex)(GLfloat c); 2292 qglClearIndex = NULL; in QGL_Shutdown() 2668 qglClearIndex = dllClearIndex = GPA("glClearIndex"); in QGL_Init() 3033 qglClearIndex = logClearIndex; in GL_EnableLogging() 3370 qglClearIndex = dllClearIndex; in GL_EnableLogging()
|
/dports/games/r1q2/r1q2-8012_5/linux/ |
H A D | qgl_linux.c | 39 void ( APIENTRY * qglClearIndex )(GLfloat c); 2623 qglClearIndex = NULL; in QGL_Shutdown() 2973 qglClearIndex = dllClearIndex = glClearIndex; in QGL_Init() 3347 qglClearIndex = logClearIndex; in GLimp_EnableLogging() 3686 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
|
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/ |
H A D | qgl_unix.c | 60 void ( APIENTRY * qglClearIndex )(GLfloat c); 2648 qglClearIndex = NULL; in QGL_Shutdown() 3050 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init() 3436 qglClearIndex = logClearIndex; in GLimp_EnableLogging() 3775 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
|
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | qgl.c | 89 void ( APIENTRY * qglClearIndex )(GLfloat c); 2682 qglClearIndex = NULL; in QGL_Shutdown() 3145 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init() 3550 qglClearIndex = logClearIndex; in GLimp_EnableLogging() 3889 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/unix/ |
H A D | linux_qgl.c | 91 void ( APIENTRY * qglClearIndex )(GLfloat c); 2701 qglClearIndex = NULL; in QGL_Shutdown() 3124 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init() 3536 qglClearIndex = logClearIndex; in QGL_EnableLogging() 3875 qglClearIndex = dllClearIndex; in QGL_EnableLogging()
|