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Searched refs:qglClearIndex (Results 1 – 25 of 51) sorted by relevance

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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/
H A Dgl_util.c20 PFNGLCLEARINDEXPROC qglClearIndex = NULL; variable
300 qglClearIndex = (PFNGLCLEARINDEXPROC)SDL_GL_GetProcAddress("glClearIndex"); in InitGLExtFuncs()
H A Dgl_util.h175 extern PFNGLCLEARINDEXPROC qglClearIndex;
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dqgl.h59 #define qglClearIndex glClearIndex macro
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dqgl.h59 #define qglClearIndex glClearIndex macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/
H A Dqgl_linked.h38 #define qglClearIndex glClearIndex macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/
H A Dqgl.h59 #define qglClearIndex glClearIndex macro
/dports/games/openjk/OpenJK-07675e2/shared/sdl/
H A Dsdl_qgl.h40 #define qglClearIndex glClearIndex macro
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dqgl.h68 #define qglClearIndex glClearIndex macro
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dqgl.h68 #define qglClearIndex glClearIndex macro
/dports/games/r1q2/r1q2-8012_5/win32/
H A Dqgl_win.c79 void ( APIENTRY * qglClearIndex )(GLfloat c);
797 qglClearIndex = NULL; in QGL_Shutdown()
1214 qglClearIndex = GPA( "glClearIndex" ); in QGL_Init()
/dports/games/evq3/evq3/code/renderer/
H A Dqgl.h247 #define qglClearIndex glClearIndex macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dqgl.h151 #define qglClearIndex glClearIndex macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dqgl.h151 #define qglClearIndex glClearIndex macro
/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/
H A Dqgl_solaris.c1960 qglClearIndex = NULL; in QGL_Shutdown()
2350 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init()
2729 qglClearIndex = logClearIndex; in GLimp_EnableLogging()
3075 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
/dports/games/quake2-source/quake2-r0.16.2/src/solaris/
H A Dqgl_solaris.c1960 qglClearIndex = NULL; in QGL_Shutdown()
2350 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init()
2729 qglClearIndex = logClearIndex; in GLimp_EnableLogging()
3075 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
/dports/games/quake2lnx/quake2-r0.16.2/src/win32/
H A Dqgl_win.c77 void ( APIENTRY * qglClearIndex )(GLfloat c);
2667 qglClearIndex = NULL; in QGL_Shutdown()
3071 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init()
3462 qglClearIndex = logClearIndex; in GLimp_EnableLogging()
3801 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
/dports/games/q2pro/q2pro/ref_shared/
H A Dqgl.c55 void ( APIENTRY * qglClearIndex )(GLfloat c);
2646 qglClearIndex = NULL; in QGL_Shutdown()
3003 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init()
3384 qglClearIndex = logClearIndex; in QGL_EnableLogging()
3728 qglClearIndex = dllClearIndex; in QGL_EnableLogging()
/dports/games/quake2-source/quake2-r0.16.2/src/irix/
H A Dqgl_irix.c49 void ( APIENTRY * qglClearIndex )(GLfloat c);
2623 qglClearIndex = NULL; in QGL_Shutdown()
2978 qglClearIndex = dllClearIndex = glClearIndex; in QGL_Init()
3346 qglClearIndex = logClearIndex; in GLimp_EnableLogging()
3685 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dqgl_linux.c50 void ( APIENTRY * qglClearIndex )(GLfloat c);
2639 qglClearIndex = NULL; in QGL_Shutdown()
3045 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init()
3417 qglClearIndex = logClearIndex; in GLimp_EnableLogging()
3756 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
/dports/games/qudos/QuDos-0.40.1-src/src/unix/
H A Dqgl_unix.c52 void (APIENTRY * qglClearIndex) (GLfloat c);
2986 qglClearIndex = NULL; in QGL_Shutdown()
3393 qglClearIndex = dllClearIndex = GPA("glClearIndex"); in QGL_Init()
3771 qglClearIndex = logClearIndex; in GLimp_EnableLogging()
4108 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dqgl.c45 void(APIENTRY * qglClearIndex)(GLfloat c);
2292 qglClearIndex = NULL; in QGL_Shutdown()
2668 qglClearIndex = dllClearIndex = GPA("glClearIndex"); in QGL_Init()
3033 qglClearIndex = logClearIndex; in GL_EnableLogging()
3370 qglClearIndex = dllClearIndex; in GL_EnableLogging()
/dports/games/r1q2/r1q2-8012_5/linux/
H A Dqgl_linux.c39 void ( APIENTRY * qglClearIndex )(GLfloat c);
2623 qglClearIndex = NULL; in QGL_Shutdown()
2973 qglClearIndex = dllClearIndex = glClearIndex; in QGL_Init()
3347 qglClearIndex = logClearIndex; in GLimp_EnableLogging()
3686 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/
H A Dqgl_unix.c60 void ( APIENTRY * qglClearIndex )(GLfloat c);
2648 qglClearIndex = NULL; in QGL_Shutdown()
3050 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init()
3436 qglClearIndex = logClearIndex; in GLimp_EnableLogging()
3775 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dqgl.c89 void ( APIENTRY * qglClearIndex )(GLfloat c);
2682 qglClearIndex = NULL; in QGL_Shutdown()
3145 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init()
3550 qglClearIndex = logClearIndex; in GLimp_EnableLogging()
3889 qglClearIndex = dllClearIndex; in GLimp_EnableLogging()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/unix/
H A Dlinux_qgl.c91 void ( APIENTRY * qglClearIndex )(GLfloat c);
2701 qglClearIndex = NULL; in QGL_Shutdown()
3124 qglClearIndex = dllClearIndex = GPA( "glClearIndex" ); in QGL_Init()
3536 qglClearIndex = logClearIndex; in QGL_EnableLogging()
3875 qglClearIndex = dllClearIndex; in QGL_EnableLogging()

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