/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/ |
H A D | gl_util.c | 62 PFNGLHINTPROC qglHint = NULL; variable 343 qglHint = (PFNGLHINTPROC)SDL_GL_GetProcAddress("glHint"); in InitGLExtFuncs()
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H A D | gl_util.h | 217 extern PFNGLHINTPROC qglHint;
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | qgl.h | 171 #define qglHint glHint macro
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | qgl.h | 171 #define qglHint glHint macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | qgl_linked.h | 150 #define qglHint glHint macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | qgl.h | 171 #define qglHint glHint macro
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/dports/games/openjk/OpenJK-07675e2/shared/sdl/ |
H A D | sdl_qgl.h | 152 #define qglHint glHint macro
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | qgl.h | 180 #define qglHint glHint macro
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | qgl.h | 180 #define qglHint glHint macro
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/dports/games/r1q2/r1q2-8012_5/win32/ |
H A D | glw_imp.c | 1395 qglHint(GL_MULTISAMPLE_FILTER_HINT_NV, GL_NICEST); in GLimp_InitGL() 1397 qglHint(GL_MULTISAMPLE_FILTER_HINT_NV, GL_FASTEST); in GLimp_InitGL()
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H A D | qgl_win.c | 193 void ( APIENTRY * qglHint )(GLenum target, GLenum mode); 911 qglHint = NULL; in QGL_Shutdown() 1332 qglHint = GPA( "glHint" ); in QGL_Init()
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_shadowmaps.c | 1159 qglHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST); in R_GenerateEntityShadow() 1287 qglHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST); in R_GenerateRagdollShadow()
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_shadowmaps.c | 1159 qglHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST); in R_GenerateEntityShadow() 1287 qglHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST); in R_GenerateRagdollShadow()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | gl_textures.c | 894 qglHint(GL_TEXTURE_COMPRESSION_HINT_ARB, GL_NICEST); in R_Upload() 896 qglHint(GL_TEXTURE_COMPRESSION_HINT_ARB, GL_FASTEST); in R_Upload()
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H A D | vid_shared.c | 247 void (GLAPIENTRY *qglHint)(GLenum target, GLenum mode); 578 {"glHint", (void **) &qglHint},
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | glquake.h | 827 extern void (GLAPIENTRY *qglHint)(GLenum target, GLenum mode); 1254 #define qglHint glHint macro
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/dports/games/darkplaces/darkplaces/ |
H A D | glquake.h | 827 extern void (GLAPIENTRY *qglHint)(GLenum target, GLenum mode); 1256 #define qglHint glHint macro
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/dports/games/evq3/evq3/code/renderer/ |
H A D | qgl.h | 359 #define qglHint glHint macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | qgl.h | 263 #define qglHint glHint macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | qgl.h | 263 #define qglHint glHint macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_image.c | 1536 qglHint(GL_TEXTURE_COMPRESSION_HINT_ARB, GL_NICEST); in GL_Upload32() 1669 qglHint(GL_TEXTURE_COMPRESSION_HINT_ARB, GL_NICEST); in GL_Upload32()
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H A D | gl_rmisc.c | 171 qglHint (GL_GENERATE_MIPMAP_HINT, GL_NICEST); in R_BuildDetailTexture()
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_rmain.c | 2034 qglHint(GL_MULTISAMPLE_FILTER_HINT_NV, GL_NICEST); in R_BeginFrame() 2036 qglHint(GL_MULTISAMPLE_FILTER_HINT_NV, GL_FASTEST); in R_BeginFrame()
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/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/ |
H A D | qgl_solaris.c | 2074 qglHint = NULL; in QGL_Shutdown() 2464 qglHint = dllHint = GPA( "glHint" ); in QGL_Init() 2843 qglHint = logHint ; in GLimp_EnableLogging() 3189 qglHint = dllHint ; in GLimp_EnableLogging()
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/dports/games/quake2-source/quake2-r0.16.2/src/solaris/ |
H A D | qgl_solaris.c | 2074 qglHint = NULL; in QGL_Shutdown() 2464 qglHint = dllHint = GPA( "glHint" ); in QGL_Init() 2843 qglHint = logHint ; in GLimp_EnableLogging() 3189 qglHint = dllHint ; in GLimp_EnableLogging()
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