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Searched refs:qglPixelZoom (Results 1 – 25 of 53) sorted by relevance

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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/
H A Dgl_util.c94 PFNGLPIXELZOOMPROC qglPixelZoom = NULL; variable
375 qglPixelZoom = (PFNGLPIXELZOOMPROC)SDL_GL_GetProcAddress("glPixelZoom"); in InitGLExtFuncs()
H A Dgl_util.h249 extern PFNGLPIXELZOOMPROC qglPixelZoom;
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dqgl.h241 #define qglPixelZoom glPixelZoom macro
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dqgl.h241 #define qglPixelZoom glPixelZoom macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/
H A Dqgl_linked.h220 #define qglPixelZoom glPixelZoom macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/
H A Dqgl.h241 #define qglPixelZoom glPixelZoom macro
/dports/games/openjk/OpenJK-07675e2/shared/sdl/
H A Dsdl_qgl.h222 #define qglPixelZoom glPixelZoom macro
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dqgl.h250 #define qglPixelZoom glPixelZoom macro
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dqgl.h250 #define qglPixelZoom glPixelZoom macro
/dports/games/r1q2/r1q2-8012_5/win32/
H A Dqgl_win.c263 void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
981 qglPixelZoom = NULL; in QGL_Shutdown()
1402 qglPixelZoom = GPA( "glPixelZoom" ); in QGL_Init()
/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/compilers/renderbump/
H A Drenderbump.cpp981 qglPixelZoom( glConfig.vidWidth / (float)rb->width, glConfig.vidHeight / (float)rb->height ); in RenderBumpTriangles()
983 qglPixelZoom( 1, 1 ); in RenderBumpTriangles()
/dports/games/evq3/evq3/code/renderer/
H A Dqgl.h429 #define qglPixelZoom glPixelZoom macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dqgl.h333 #define qglPixelZoom glPixelZoom macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dqgl.h333 #define qglPixelZoom glPixelZoom macro
/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/
H A Dqgl_solaris.c2144 qglPixelZoom = NULL; in QGL_Shutdown()
2534 qglPixelZoom = dllPixelZoom = GPA( "glPixelZoom" ); in QGL_Init()
2913 qglPixelZoom = logPixelZoom ; in GLimp_EnableLogging()
3259 qglPixelZoom = dllPixelZoom ; in GLimp_EnableLogging()
/dports/games/quake2-source/quake2-r0.16.2/src/solaris/
H A Dqgl_solaris.c2144 qglPixelZoom = NULL; in QGL_Shutdown()
2534 qglPixelZoom = dllPixelZoom = GPA( "glPixelZoom" ); in QGL_Init()
2913 qglPixelZoom = logPixelZoom ; in GLimp_EnableLogging()
3259 qglPixelZoom = dllPixelZoom ; in GLimp_EnableLogging()
/dports/games/quake2lnx/quake2-r0.16.2/src/win32/
H A Dqgl_win.c261 void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
2851 qglPixelZoom = NULL; in QGL_Shutdown()
3255 qglPixelZoom = dllPixelZoom = GPA( "glPixelZoom" ); in QGL_Init()
3646 qglPixelZoom = logPixelZoom ; in GLimp_EnableLogging()
3985 qglPixelZoom = dllPixelZoom ; in GLimp_EnableLogging()
/dports/games/q2pro/q2pro/ref_shared/
H A Dqgl.c239 void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
2830 qglPixelZoom = NULL; in QGL_Shutdown()
3187 qglPixelZoom = dllPixelZoom = GPA( "glPixelZoom" ); in QGL_Init()
3568 qglPixelZoom = logPixelZoom ; in QGL_EnableLogging()
3912 qglPixelZoom = dllPixelZoom ; in QGL_EnableLogging()
/dports/games/quake2-source/quake2-r0.16.2/src/irix/
H A Dqgl_irix.c233 void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
2807 qglPixelZoom = NULL; in QGL_Shutdown()
3162 qglPixelZoom = dllPixelZoom = glPixelZoom; in QGL_Init()
3530 qglPixelZoom = logPixelZoom ; in GLimp_EnableLogging()
3869 qglPixelZoom = dllPixelZoom ; in GLimp_EnableLogging()
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dqgl_linux.c234 void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
2823 qglPixelZoom = NULL; in QGL_Shutdown()
3229 qglPixelZoom = dllPixelZoom = GPA( "glPixelZoom" ); in QGL_Init()
3601 qglPixelZoom = logPixelZoom ; in GLimp_EnableLogging()
3940 qglPixelZoom = dllPixelZoom ; in GLimp_EnableLogging()
/dports/games/qudos/QuDos-0.40.1-src/src/unix/
H A Dqgl_unix.c239 void (APIENTRY * qglPixelZoom) (GLfloat xfactor, GLfloat yfactor);
3170 qglPixelZoom = NULL; in QGL_Shutdown()
3585 qglPixelZoom = dllPixelZoom = GPA("glPixelZoom"); in QGL_Init()
3955 qglPixelZoom = logPixelZoom; in GLimp_EnableLogging()
4292 qglPixelZoom = dllPixelZoom; in GLimp_EnableLogging()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dqgl.c229 void(APIENTRY * qglPixelZoom)(GLfloat xfactor, GLfloat yfactor);
2476 qglPixelZoom = NULL; in QGL_Shutdown()
2852 qglPixelZoom = dllPixelZoom = GPA("glPixelZoom"); in QGL_Init()
3217 qglPixelZoom = logPixelZoom; in GL_EnableLogging()
3554 qglPixelZoom = dllPixelZoom; in GL_EnableLogging()
/dports/games/r1q2/r1q2-8012_5/linux/
H A Dqgl_linux.c223 void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
2807 qglPixelZoom = NULL; in QGL_Shutdown()
3157 qglPixelZoom = dllPixelZoom = glPixelZoom; in QGL_Init()
3531 qglPixelZoom = logPixelZoom ; in GLimp_EnableLogging()
3870 qglPixelZoom = dllPixelZoom ; in GLimp_EnableLogging()
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/
H A Dqgl_unix.c244 void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
2832 qglPixelZoom = NULL; in QGL_Shutdown()
3234 qglPixelZoom = dllPixelZoom = GPA( "glPixelZoom" ); in QGL_Init()
3620 qglPixelZoom = logPixelZoom ; in GLimp_EnableLogging()
3959 qglPixelZoom = dllPixelZoom ; in GLimp_EnableLogging()
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dqgl.c273 void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
2866 qglPixelZoom = NULL; in QGL_Shutdown()
3329 qglPixelZoom = dllPixelZoom = GPA( "glPixelZoom" ); in QGL_Init()
3734 qglPixelZoom = logPixelZoom ; in GLimp_EnableLogging()
4073 qglPixelZoom = dllPixelZoom ; in GLimp_EnableLogging()

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