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Searched refs:qglTexEnvfv (Results 1 – 25 of 62) sorted by relevance

123

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/
H A Dgl_util.c128 PFNGLTEXENVFVPROC qglTexEnvfv = NULL; variable
409 qglTexEnvfv = (PFNGLTEXENVFVPROC)SDL_GL_GetProcAddress("glTexEnvfv"); in InitGLExtFuncs()
H A Dgl_util.h283 extern PFNGLTEXENVFVPROC qglTexEnvfv;
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dqgl.h334 #define qglTexEnvfv glTexEnvfv macro
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dqgl.h334 #define qglTexEnvfv glTexEnvfv macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/
H A Dqgl_linked.h313 #define qglTexEnvfv glTexEnvfv macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/
H A Dqgl.h334 #define qglTexEnvfv glTexEnvfv macro
/dports/games/openjk/OpenJK-07675e2/shared/sdl/
H A Dsdl_qgl.h315 #define qglTexEnvfv glTexEnvfv macro
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dqgl.h346 #define qglTexEnvfv glTexEnvfv macro
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dqgl.h346 #define qglTexEnvfv glTexEnvfv macro
/dports/games/r1q2/r1q2-8012_5/win32/
H A Dqgl_win.c356 void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params);
1074 qglTexEnvfv = NULL; in QGL_Shutdown()
1495 qglTexEnvfv = GPA( "glTexEnvfv" ); in QGL_Init()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dglquake.h817 extern void (GLAPIENTRY *qglTexEnvfv)(GLenum target, GLenum pname, const GLfloat *params);
1286 #define qglTexEnvfv glTexEnvfv macro
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dvid_shared.c242 void (GLAPIENTRY *qglTexEnvfv)(GLenum target, GLenum pname, const GLfloat *params);
573 {"glTexEnvfv", (void **) &qglTexEnvfv},
H A Dglquake.h694 extern void (GLAPIENTRY *qglTexEnvfv)(GLenum target, GLenum pname, const GLfloat *params);
/dports/games/darkplaces/darkplaces/
H A Dglquake.h817 extern void (GLAPIENTRY *qglTexEnvfv)(GLenum target, GLenum pname, const GLfloat *params);
1288 #define qglTexEnvfv glTexEnvfv macro
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_warp.c280 qglTexEnvfv(GL_TEXTURE_SHADER_NV, GL_OFFSET_TEXTURE_MATRIX_NV, &args[1]); in EmitWaterPolys_original()
/dports/games/evq3/evq3/code/renderer/
H A Dqgl.h522 #define qglTexEnvfv glTexEnvfv macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dqgl.h426 #define qglTexEnvfv glTexEnvfv macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dqgl.h426 #define qglTexEnvfv glTexEnvfv macro
/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/
H A Dqgl_solaris.c2237 qglTexEnvfv = NULL; in QGL_Shutdown()
2627 qglTexEnvfv = dllTexEnvfv = GPA( "glTexEnvfv" ); in QGL_Init()
3006 qglTexEnvfv = logTexEnvfv ; in GLimp_EnableLogging()
3352 qglTexEnvfv = dllTexEnvfv ; in GLimp_EnableLogging()
/dports/games/quake2-source/quake2-r0.16.2/src/solaris/
H A Dqgl_solaris.c2237 qglTexEnvfv = NULL; in QGL_Shutdown()
2627 qglTexEnvfv = dllTexEnvfv = GPA( "glTexEnvfv" ); in QGL_Init()
3006 qglTexEnvfv = logTexEnvfv ; in GLimp_EnableLogging()
3352 qglTexEnvfv = dllTexEnvfv ; in GLimp_EnableLogging()
/dports/games/quake2lnx/quake2-r0.16.2/src/win32/
H A Dqgl_win.c354 void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params);
2944 qglTexEnvfv = NULL; in QGL_Shutdown()
3348 qglTexEnvfv = dllTexEnvfv = GPA( "glTexEnvfv" ); in QGL_Init()
3739 qglTexEnvfv = logTexEnvfv ; in GLimp_EnableLogging()
4078 qglTexEnvfv = dllTexEnvfv ; in GLimp_EnableLogging()
/dports/games/q2pro/q2pro/ref_shared/
H A Dqgl.c332 void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params);
2923 qglTexEnvfv = NULL; in QGL_Shutdown()
3280 qglTexEnvfv = dllTexEnvfv = GPA( "glTexEnvfv" ); in QGL_Init()
3661 qglTexEnvfv = logTexEnvfv ; in QGL_EnableLogging()
4005 qglTexEnvfv = dllTexEnvfv ; in QGL_EnableLogging()
/dports/games/quake2-source/quake2-r0.16.2/src/irix/
H A Dqgl_irix.c326 void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params);
2900 qglTexEnvfv = NULL; in QGL_Shutdown()
3255 qglTexEnvfv = dllTexEnvfv = glTexEnvfv; in QGL_Init()
3623 qglTexEnvfv = logTexEnvfv ; in GLimp_EnableLogging()
3962 qglTexEnvfv = dllTexEnvfv ; in GLimp_EnableLogging()
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dqgl_linux.c327 void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params);
2916 qglTexEnvfv = NULL; in QGL_Shutdown()
3322 qglTexEnvfv = dllTexEnvfv = GPA( "glTexEnvfv" ); in QGL_Init()
3694 qglTexEnvfv = logTexEnvfv ; in GLimp_EnableLogging()
4033 qglTexEnvfv = dllTexEnvfv ; in GLimp_EnableLogging()
/dports/games/qudos/QuDos-0.40.1-src/src/unix/
H A Dqgl_unix.c333 void (APIENTRY * qglTexEnvfv) (GLenum target, GLenum pname, const GLfloat * params);
3263 qglTexEnvfv = NULL; in QGL_Shutdown()
3678 qglTexEnvfv = dllTexEnvfv = GPA("glTexEnvfv"); in QGL_Init()
4048 qglTexEnvfv = logTexEnvfv; in GLimp_EnableLogging()
4385 qglTexEnvfv = dllTexEnvfv; in GLimp_EnableLogging()

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