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Searched refs:quake_type (Results 1 – 3 of 3) sorted by relevance

/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/
H A DPonscripterLabel_command.cpp1215 int quake_type; in quakeCommand() local
1218 quake_type = 0; in quakeCommand()
1221 quake_type = 1; in quakeCommand()
1224 quake_type = 2; in quakeCommand()
1230 tmp_effect.effect = CUSTOM_EFFECT_NO + quake_type; in quakeCommand()
1241 tmp_effect.effect = CUSTOM_EFFECT_NO + quake_type; in quakeCommand()
/dports/games/onscripter/onscripter-20200722/
H A DONScripter_command.cpp1149 int quake_type; in quakeCommand() local
1152 quake_type = 0; in quakeCommand()
1155 quake_type = 1; in quakeCommand()
1158 quake_type = 2; in quakeCommand()
1164 tmp_effect.effect = MAX_EFFECT_NUM + quake_type; in quakeCommand()
/dports/games/onscripter-1byte/onscripter-20200722/
H A DONScripter_command.cpp1149 int quake_type; in quakeCommand() local
1152 quake_type = 0; in quakeCommand()
1155 quake_type = 1; in quakeCommand()
1158 quake_type = 2; in quakeCommand()
1164 tmp_effect.effect = MAX_EFFECT_NUM + quake_type; in quakeCommand()