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Searched refs:rTextFont (Results 1 – 7 of 7) sorted by relevance

/dports/editors/libreoffice/libreoffice-7.2.6.2/oox/source/drawingml/
H A Dtextfont.cxx72 void TextFont::assignIfUsed( const TextFont& rTextFont ) in assignIfUsed() argument
74 if( !rTextFont.maTypeface.isEmpty() ) in assignIfUsed()
75 *this = rTextFont; in assignIfUsed()
/dports/editors/libreoffice6/libreoffice-6.4.7.2/oox/source/drawingml/
H A Dtextfont.cxx73 void TextFont::assignIfUsed( const TextFont& rTextFont ) in assignIfUsed() argument
75 if( !rTextFont.maTypeface.isEmpty() ) in assignIfUsed()
76 *this = rTextFont; in assignIfUsed()
/dports/editors/libreoffice/libreoffice-7.2.6.2/oox/inc/drawingml/
H A Dtextfont.hxx44 void assignIfUsed( const TextFont& rTextFont );
/dports/editors/libreoffice6/libreoffice-6.4.7.2/oox/inc/drawingml/
H A Dtextfont.hxx45 void assignIfUsed( const TextFont& rTextFont );
/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4GameLobby.cpp81 CStdFont &rTextFont = ::GraphicsResource.TextFont; in Update() local
88 … pDescBox->AddTextLine("scenario file load error", &rTextFont, C4GUI_MessageFontClr, false, true); in Update()
95 …pDescBox->AddTextLine(DefDesc.GetData(), &rTextFont, C4GUI_MessageFontClr, false, true, &rTitleFon… in Update()
106 &rTextFont, C4GUI_MessageFontClr, false, true); in Update()
/dports/editors/libreoffice/libreoffice-7.2.6.2/svx/source/dialog/
H A Dsvxbmpnumvalueset.cxx80 Point& rLeft, vcl::Font& rRuleFont, const vcl::Font& rTextFont) in lcl_PaintLevel() argument
92 pVDev->SetFont(rTextFont); in lcl_PaintLevel()
/dports/editors/libreoffice6/libreoffice-6.4.7.2/svx/source/dialog/
H A Dsvxbmpnumvalueset.cxx96 Point& rLeft, vcl::Font& rRuleFont, const vcl::Font& rTextFont) in lcl_PaintLevel() argument
108 pVDev->SetFont(rTextFont); in lcl_PaintLevel()