/dports/games/openjk/OpenJK-07675e2/shared/sdl/ |
H A D | sdl_window.cpp | 55 cvar_t *r_displayRefresh; variable 594 mode.refresh_rate = glConfig->displayFrequency = r_displayRefresh->integer; in GLimp_SetMode() 743 r_displayRefresh = Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in WIN_Init() 744 Cvar_CheckRange( r_displayRefresh, 0, 240, qtrue ); in WIN_Init()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | tr_init.cpp | 36 cvar_t *r_displayRefresh; variable 354 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH, "" ); in R_Register() 355 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
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H A D | tr_local.h | 1154 extern cvar_t *r_displayRefresh; // optional display refresh option
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_init.c | 48 cvar_t *r_displayRefresh; variable 922 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register() 923 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
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H A D | tr_local.h | 1046 extern cvar_t *r_displayRefresh; // optional display refresh option
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_init.c | 48 cvar_t *r_displayRefresh; variable 922 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register() 923 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
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H A D | tr_local.h | 1046 extern cvar_t *r_displayRefresh; // optional display refresh option
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_init.c | 44 cvar_t *r_displayRefresh; variable 1028 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register() 1029 AssertCvarRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
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H A D | tr_local.h | 1031 extern cvar_t *r_displayRefresh; // optional display refresh option
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_init.c | 48 cvar_t *r_displayRefresh; variable 969 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register() 970 AssertCvarRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
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H A D | tr_local.h | 1045 extern cvar_t *r_displayRefresh; // optional display refresh option
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_init.c | 45 cvar_t *r_displayRefresh; variable 1013 r_displayRefresh = ri.Cvar_Get("r_displayRefresh", "0", CVAR_LATCH); in R_Register() 1014 AssertCvarRange(r_displayRefresh, 0, 200, qtrue); in R_Register()
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H A D | tr_local.h | 1873 extern cvar_t *r_displayRefresh; // optional display refresh option
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_init.c | 59 cvar_t *r_displayRefresh; variable 1274 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register() 1275 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
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H A D | tr_local.h | 1207 extern cvar_t *r_displayRefresh; // optional display refresh option
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_init.c | 59 cvar_t *r_displayRefresh; variable 1251 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register() 1252 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
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H A D | tr_local.h | 1193 extern cvar_t *r_displayRefresh; // optional display refresh option
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | RenderSystem_init.cpp | 60 idCVar r_displayRefresh( "r_displayRefresh", "0", CVAR_RENDERER | CVAR_INTEGER | CVAR_NOCHEAT, "opt… variable 661 parms.displayHz = r_displayRefresh.GetInteger(); in R_InitOpenGL() 678 r_displayRefresh.SetInteger( 0 ); in R_InitOpenGL() 1927 parms.displayHz = r_displayRefresh.GetInteger(); in R_VidRestart_f()
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H A D | tr_local.h | 815 extern idCVar r_displayRefresh; // optional display refresh rate option for vid mode
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_init.c | 61 cvar_t *r_displayRefresh; variable 1423 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register() 1424 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
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H A D | tr_local.h | 1869 extern cvar_t *r_displayRefresh; // optional display refresh option
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/win32/ |
H A D | win_glimp.c | 809 if ( r_displayRefresh->integer != 0 ) in GLW_SetMode() 811 dm.dmDisplayFrequency = r_displayRefresh->integer; in GLW_SetMode()
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_init.c | 61 cvar_t *r_displayRefresh; variable 1446 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register() 1447 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_local.h | 1147 extern cvar_t *r_displayRefresh; // optional display refresh option
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_local.h | 1157 extern cvar_t *r_displayRefresh; // optional display refresh option
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