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Searched refs:r_displayRefresh (Results 1 – 25 of 26) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/shared/sdl/
H A Dsdl_window.cpp55 cvar_t *r_displayRefresh; variable
594 mode.refresh_rate = glConfig->displayFrequency = r_displayRefresh->integer; in GLimp_SetMode()
743 r_displayRefresh = Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in WIN_Init()
744 Cvar_CheckRange( r_displayRefresh, 0, 240, qtrue ); in WIN_Init()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/
H A Dtr_init.cpp36 cvar_t *r_displayRefresh; variable
354 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH, "" ); in R_Register()
355 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
H A Dtr_local.h1154 extern cvar_t *r_displayRefresh; // optional display refresh option
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dtr_init.c48 cvar_t *r_displayRefresh; variable
922 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register()
923 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
H A Dtr_local.h1046 extern cvar_t *r_displayRefresh; // optional display refresh option
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dtr_init.c48 cvar_t *r_displayRefresh; variable
922 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register()
923 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
H A Dtr_local.h1046 extern cvar_t *r_displayRefresh; // optional display refresh option
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/
H A Dtr_init.c44 cvar_t *r_displayRefresh; variable
1028 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register()
1029 AssertCvarRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
H A Dtr_local.h1031 extern cvar_t *r_displayRefresh; // optional display refresh option
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/
H A Dtr_init.c48 cvar_t *r_displayRefresh; variable
969 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register()
970 AssertCvarRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
H A Dtr_local.h1045 extern cvar_t *r_displayRefresh; // optional display refresh option
/dports/games/evq3/evq3/code/renderer/
H A Dtr_init.c45 cvar_t *r_displayRefresh; variable
1013 r_displayRefresh = ri.Cvar_Get("r_displayRefresh", "0", CVAR_LATCH); in R_Register()
1014 AssertCvarRange(r_displayRefresh, 0, 200, qtrue); in R_Register()
H A Dtr_local.h1873 extern cvar_t *r_displayRefresh; // optional display refresh option
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_init.c59 cvar_t *r_displayRefresh; variable
1274 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register()
1275 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
H A Dtr_local.h1207 extern cvar_t *r_displayRefresh; // optional display refresh option
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_init.c59 cvar_t *r_displayRefresh; variable
1251 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register()
1252 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
H A Dtr_local.h1193 extern cvar_t *r_displayRefresh; // optional display refresh option
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A DRenderSystem_init.cpp60 idCVar r_displayRefresh( "r_displayRefresh", "0", CVAR_RENDERER | CVAR_INTEGER | CVAR_NOCHEAT, "opt… variable
661 parms.displayHz = r_displayRefresh.GetInteger(); in R_InitOpenGL()
678 r_displayRefresh.SetInteger( 0 ); in R_InitOpenGL()
1927 parms.displayHz = r_displayRefresh.GetInteger(); in R_VidRestart_f()
H A Dtr_local.h815 extern idCVar r_displayRefresh; // optional display refresh rate option for vid mode
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_init.c61 cvar_t *r_displayRefresh; variable
1423 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register()
1424 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
H A Dtr_local.h1869 extern cvar_t *r_displayRefresh; // optional display refresh option
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/win32/
H A Dwin_glimp.c809 if ( r_displayRefresh->integer != 0 ) in GLW_SetMode()
811 dm.dmDisplayFrequency = r_displayRefresh->integer; in GLW_SetMode()
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_init.c61 cvar_t *r_displayRefresh; variable
1446 r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH ); in R_Register()
1447 ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue ); in R_Register()
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_local.h1147 extern cvar_t *r_displayRefresh; // optional display refresh option
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dtr_local.h1157 extern cvar_t *r_displayRefresh; // optional display refresh option

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