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Searched refs:r_fpgrouscan (Results 1 – 3 of 3) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbaselayer.h49 extern int32_t r_fpgrouscan;
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dbaselayer.cpp522 …{ "r_fpgrouscan","use floating-point numbers for slope rendering",(void *) &r_fpgrouscan, CVAR_BOO… in baselayer_init()
H A Dengine.cpp128 int32_t r_fpgrouscan = 1; variable
3726 if (r_fpgrouscan) in grouscan()