/dports/games/tenebrae/tenebrae_0/ |
H A D | r_main.c | 31 int r_numallocatededges; variable 282 r_numallocatededges = r_maxedges.value; in R_NewMap() 284 if (r_numallocatededges < MINEDGES) in R_NewMap() 285 r_numallocatededges = MINEDGES; in R_NewMap() 287 if (r_numallocatededges <= NUMSTACKEDGES) in R_NewMap() 293 auxedges = Hunk_AllocName (r_numallocatededges * sizeof(edge_t), in R_NewMap()
|
H A D | r_local.h | 258 extern int r_numallocatededges;
|
H A D | r_misc.c | 399 r_numallocatededges, r_maxedgesseen); in R_SetupFrame()
|
H A D | r_edge.c | 132 edge_max = &r_edges[r_numallocatededges]; in R_BeginEdgeFrame()
|
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | r_main.c | 42 int r_numallocatededges; variable 379 r_numallocatededges = r_maxedges.integer; in R_NewMap() 381 if (r_numallocatededges < MINEDGES) in R_NewMap() 382 r_numallocatededges = MINEDGES; in R_NewMap() 384 if (r_numallocatededges <= NUMSTACKEDGES) in R_NewMap() 390 auxedges = (edge_t *) Hunk_AllocName (r_numallocatededges * sizeof(edge_t), "edges"); in R_NewMap() 393 SaveEdgesSize = r_numallocatededges * sizeof(edge_t); in R_NewMap()
|
H A D | r_misc.c | 418 r_numallocatededges, r_maxedgesseen); in R_SetupFrame()
|
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | r_main.c | 42 int r_numallocatededges; variable 388 r_numallocatededges = r_maxedges.integer; in R_NewMap() 390 if (r_numallocatededges < MINEDGES) in R_NewMap() 391 r_numallocatededges = MINEDGES; in R_NewMap() 393 if (r_numallocatededges <= NUMSTACKEDGES) in R_NewMap() 399 auxedges = (edge_t *) Hunk_AllocName (r_numallocatededges * sizeof(edge_t), "edges"); in R_NewMap() 402 SaveEdgesSize = r_numallocatededges * sizeof(edge_t); in R_NewMap()
|
H A D | r_misc.c | 568 r_numallocatededges, r_maxedgesseen); in R_SetupFrame()
|
/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_main.c | 58 int r_numallocatededges; variable 507 r_numallocatededges = sw_maxedges->integer; in R_NewMap() 509 if (r_numallocatededges < MINEDGES) in R_NewMap() 510 r_numallocatededges = MINEDGES; in R_NewMap() 512 if (r_numallocatededges <= NUMSTACKEDGES) in R_NewMap() 518 auxedges = R_Malloc (r_numallocatededges * sizeof(edge_t)); in R_NewMap() 519 memset( auxedges, 0, r_numallocatededges * sizeof(edge_t) ); in R_NewMap()
|
H A D | sw_local.h | 587 extern int r_numallocatededges;
|
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_main.c | 49 int r_numallocatededges; variable 408 r_numallocatededges = sw_maxedges->value; in R_NewMap() 410 if (r_numallocatededges < MINEDGES) in R_NewMap() 411 r_numallocatededges = MINEDGES; in R_NewMap() 413 if (r_numallocatededges <= NUMSTACKEDGES) in R_NewMap() 419 auxedges = malloc (r_numallocatededges * sizeof(edge_t)); in R_NewMap()
|
H A D | r_local.h | 689 extern int r_numallocatededges;
|
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_main.c | 49 int r_numallocatededges; variable 408 r_numallocatededges = sw_maxedges->value; in R_NewMap() 410 if (r_numallocatededges < MINEDGES) in R_NewMap() 411 r_numallocatededges = MINEDGES; in R_NewMap() 413 if (r_numallocatededges <= NUMSTACKEDGES) in R_NewMap() 419 auxedges = malloc (r_numallocatededges * sizeof(edge_t)); in R_NewMap()
|
H A D | r_local.h | 689 extern int r_numallocatededges;
|
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | sw_rmain.c | 64 int r_numallocatededges; variable 209 r_numallocatededges = r_maxedges->int_val; in R_NewMap() 211 if (r_numallocatededges < MINEDGES) in R_NewMap() 212 r_numallocatededges = MINEDGES; in R_NewMap() 214 if (r_numallocatededges <= NUMSTACKEDGES) { in R_NewMap() 217 auxedges = Hunk_AllocName (r_numallocatededges * sizeof (edge_t), in R_NewMap()
|
H A D | sw_rmisc.c | 215 r_numallocatededges, r_maxedgesseen); in R_SetupFrame()
|
H A D | sw_redge.c | 119 edge_max = &r_edges[r_numallocatededges]; in R_BeginEdgeFrame()
|
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | r_main.c | 35 int r_numallocatededges; variable 300 r_numallocatededges = qclamp((int)r_maxedges.value, MINEDGES, MAXEDGES); in R_NewMap() 301 if (r_numallocatededges <= NUMSTACKEDGES) { in R_NewMap() 304 auxedges = (edge_t*)Hunk_AllocName(r_numallocatededges * sizeof(edge_t), in R_NewMap()
|
H A D | r_local.h | 199 extern int r_numallocatededges;
|
H A D | r_misc.c | 355 r_numallocatededges, r_maxedgesseen); in R_SetupFrame()
|
H A D | r_edge.c | 88 edge_max = &r_edges[r_numallocatededges]; in R_BeginEdgeFrame()
|
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | namehack.h | 195 #define r_numallocatededges sw32_r_numallocatededges macro 434 #undef r_numallocatededges
|
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | r_local.h | 257 extern int r_numallocatededges;
|
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | r_local.h | 294 extern int r_numallocatededges;
|
/dports/games/quakeforge/quakeforge-0.7.2/include/ |
H A D | r_local.h | 261 extern int r_numallocatededges;
|