Home
last modified time | relevance | path

Searched refs:r_singleShader (Results 1 – 25 of 41) sorted by relevance

12

/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_bsp.cpp390 if ( r_singleShader->integer && !surf->shader->sky ) { in ParseFace()
478 if ( r_singleShader->integer && !surf->shader->sky ) { in ParseMesh()
548 if ( r_singleShader->integer && !surf->shader->sky ) { in ParseTriSurf()
623 if ( r_singleShader->integer && !surf->shader->sky ) { in ParseFlare()
H A Dtr_init.cpp116 cvar_t *r_singleShader; variable
1551 r_singleShader = ri.Cvar_Get ("r_singleShader", "0", CVAR_CHEAT | CVAR_LATCH ); in R_Register()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/
H A Dtr_init.cpp126 cvar_t *r_singleShader; variable
358 r_singleShader = ri.Cvar_Get( "r_singleShader", "0", CVAR_CHEAT|CVAR_LATCH, "" ); in R_Register()
/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dtr_bsp.c320 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFace()
395 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseMesh()
455 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseTriSurf()
513 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFlare()
H A Dtr_init.c114 cvar_t *r_singleShader; variable
927 r_singleShader = ri.Cvar_Get ("r_singleShader", "0", CVAR_CHEAT | CVAR_LATCH ); in R_Register()
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dtr_bsp.c320 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFace()
395 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseMesh()
455 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseTriSurf()
513 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFlare()
H A Dtr_init.c114 cvar_t *r_singleShader; variable
927 r_singleShader = ri.Cvar_Get ("r_singleShader", "0", CVAR_CHEAT | CVAR_LATCH ); in R_Register()
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_bsp.c369 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFace()
446 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseMesh()
506 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseTriSurf()
567 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFlare()
H A Dtr_init.c140 cvar_t *r_singleShader; variable
1256 r_singleShader = ri.Cvar_Get( "r_singleShader", "0", CVAR_CHEAT | CVAR_LATCH ); in R_Register()
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_bsp.c367 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFace()
444 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseMesh()
504 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseTriSurf()
565 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFlare()
H A Dtr_init.c145 cvar_t *r_singleShader; variable
1279 r_singleShader = ri.Cvar_Get( "r_singleShader", "0", CVAR_CHEAT | CVAR_LATCH ); in R_Register()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/
H A Dtr_bsp.c321 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFace()
396 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseMesh()
456 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseTriSurf()
514 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFlare()
H A Dtr_init.c104 cvar_t *r_singleShader; variable
1033 r_singleShader = ri.Cvar_Get ("r_singleShader", "0", CVAR_CHEAT | CVAR_LATCH ); in R_Register()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/
H A Dtr_bsp.c320 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFace()
395 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseMesh()
455 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseTriSurf()
513 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFlare()
H A Dtr_init.c115 cvar_t *r_singleShader; variable
974 r_singleShader = ri.Cvar_Get ("r_singleShader", "0", CVAR_CHEAT | CVAR_LATCH ); in R_Register()
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_bsp.c318 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFace()
393 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseMesh()
453 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseTriSurf()
511 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFlare()
H A Dtr_init.c119 cvar_t *r_singleShader; variable
957 r_singleShader = ri.Cvar_Get ("r_singleShader", "0", CVAR_CHEAT | CVAR_LATCH ); in R_Register()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_bsp.c318 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFace()
393 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseMesh()
453 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseTriSurf()
511 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFlare()
H A Dtr_init.c119 cvar_t *r_singleShader; variable
957 r_singleShader = ri.Cvar_Get ("r_singleShader", "0", CVAR_CHEAT | CVAR_LATCH ); in R_Register()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dtr_bsp.cpp372 if ( r_singleShader->integer && !surf->shader->sky ) { in ParseFace()
460 if ( r_singleShader->integer && !surf->shader->sky ) { in ParseMesh()
530 if ( r_singleShader->integer && !surf->shader->sky ) { in ParseTriSurf()
606 if ( r_singleShader->integer && !surf->shader->sky ) { in ParseFlare()
/dports/games/evq3/evq3/code/renderer/
H A Dtr_init.c124 cvar_t *r_singleShader; variable
1018 r_singleShader = ri.Cvar_Get("r_singleShader", "0", CVAR_CHEAT | CVAR_LATCH); in R_Register()
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_init.c204 cvar_t *r_singleShader; variable
1428 r_singleShader = ri.Cvar_Get( "r_singleShader", "0", CVAR_CHEAT | CVAR_LATCH ); in R_Register()
H A Dtr_bsp.c757 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFace()
864 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseMesh()
924 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseTriSurf()
1007 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFlare()
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_bsp.c754 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFace()
861 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseMesh()
921 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseTriSurf()
1004 if ( r_singleShader->integer && !surf->shader->isSky ) { in ParseFlare()
H A Dtr_init.c209 cvar_t *r_singleShader; variable
1451 r_singleShader = ri.Cvar_Get( "r_singleShader", "0", CVAR_CHEAT | CVAR_LATCH ); in R_Register()

12