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Searched refs:r_skipUpdates (Results 1 – 3 of 3) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A DRenderWorld.cpp209 if ( r_skipUpdates.GetBool() ) { in UpdateEntityDef()
387 if ( r_skipUpdates.GetBool() ) { in UpdateLightDef()
H A Dtr_local.h895 extern idCVar r_skipUpdates; // 1 = don't accept any entity or light updates, making everything s…
H A DRenderSystem_init.cpp115 idCVar r_skipUpdates( "r_skipUpdates", "0", CVAR_RENDERER | CVAR_BOOL, "1 = don't accept any entity… variable