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Searched refs:r_skysource (Results 1 – 12 of 12) sorted by relevance

/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dsw_rsky.c42 byte *r_skysource; variable
87 r_skysource = newsky; in R_InitSky()
H A Dd_sky.c119 *pdest++ = r_skysource[((t & R_SKY_TMASK) >> 8) + in D_DrawSkyScans()
/dports/games/tenebrae/tenebrae_0/
H A Dr_sky.c33 byte *r_skysource; variable
88 r_skysource = newsky; in R_InitSky()
H A Dd_sky.c125 *pdest++ = r_skysource[((t & R_SKY_TMASK) >> 8) + in D_DrawSkyScans8()
H A Dd_iface.h176 extern byte *r_skysource;
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dr_sky.c33 byte *r_skysource; variable
88 r_skysource = newsky; in R_InitSky()
H A Dd_sky.c139 *pdest++ = r_skysource[((t & R_SKY_TMASK) >> 8) + in D_DrawSkyScans8()
H A Dd_iface.h211 extern byte *r_skysource;
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dr_sky.c33 byte *r_skysource; variable
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dd_iface.h176 extern byte *r_skysource;
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dd_iface.h206 extern byte *r_skysource;
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dnamehack.h209 #define r_skysource sw32_r_skysource macro
448 #undef r_skysource