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Searched refs:r_useDeferredTangents (Results 1 – 4 of 4) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A DModel_liquid.cpp114 if ( !r_useDeferredTangents.GetBool() ) { in GenerateSurface()
H A DModel_md5.cpp342 if ( !r_useDeferredTangents.GetBool() ) { in UpdateSurface()
H A Dtr_local.h865 extern idCVar r_useDeferredTangents; // 1 = don't always calc tangents after deform
H A DRenderSystem_init.cpp77 idCVar r_useDeferredTangents( "r_useDeferredTangents", "1", CVAR_RENDERER | CVAR_BOOL, "defer tange… variable