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Searched refs:r_vertexLight (Results 1 – 25 of 70) sorted by relevance

123

/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/
H A Dtr_init.c108 cvar_t *r_vertexLight; variable
854 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) in GfxInfo_f()
911 r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH ); in R_Register()
H A Dtr_scene.c363 r_vertexLight->integer == 1 || in RE_RenderScene()
H A Dtr_bsp.c164 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) { in R_LoadLightmaps()
283 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) { in ShaderForShaderNum()
1745 if (r_vertexLight->integer) { in R_LoadEntities()
/dports/games/ioquake3/ioquake3-1.36/code/renderer/
H A Dtr_init.c108 cvar_t *r_vertexLight; variable
854 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) in GfxInfo_f()
911 r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH ); in R_Register()
H A Dtr_scene.c363 r_vertexLight->integer == 1 || in RE_RenderScene()
H A Dtr_bsp.c164 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) { in R_LoadLightmaps()
283 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) { in ShaderForShaderNum()
1745 if (r_vertexLight->integer) { in R_LoadEntities()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/
H A Dtr_init.c98 cvar_t *r_vertexLight; variable
958 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) in GfxInfo_f()
1019 r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH ); in R_Register()
H A Dtr_scene.c365 r_vertexLight->integer == 1 || in RE_RenderScene()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/
H A Dtr_init.c109 cvar_t *r_vertexLight; variable
882 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) in GfxInfo_f()
958 r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH ); in R_Register()
H A Dtr_scene.c372 r_vertexLight->integer == 1 || in RE_RenderScene()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_init.c113 cvar_t *r_vertexLight; variable
877 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) in GfxInfo_f()
939 r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH ); in R_Register()
H A Dtr_scene.c371 r_vertexLight->integer == 1 || in RE_RenderScene()
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_init.c113 cvar_t *r_vertexLight; variable
877 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) in GfxInfo_f()
939 r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH ); in R_Register()
H A Dtr_scene.c371 r_vertexLight->integer == 1 || in RE_RenderScene()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/
H A Dtr_init.cpp119 cvar_t *r_vertexLight; variable
351 r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE_ND|CVAR_LATCH, "" ); in R_Register()
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_scene.cpp369 r_vertexLight->integer == 1 ) { in RE_RenderScene()
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_init.c138 cvar_t *r_vertexLight; variable
1174 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) { in GfxInfo_f()
1262 r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH ); in R_Register()
H A Dtr_scene.c497 r_vertexLight->integer == 1 || in RE_RenderScene()
H A Dtr_bsp.c167 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) { in R_LoadLightmaps()
289 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) { in ShaderForShaderNum()
2102 if ( r_vertexLight->integer ) { in R_LoadEntities()
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_init.c133 cvar_t *r_vertexLight; variable
1162 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) { in GfxInfo_f()
1240 r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH ); in R_Register()
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_init.c197 cvar_t *r_vertexLight; variable
1223 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) { in GfxInfo_f()
1353 r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH ); in R_Register()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dtr_scene.cpp512 r_vertexLight->integer == 1 ) { in RE_RenderScene()
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_init.c202 cvar_t *r_vertexLight; variable
1235 if ( r_vertexLight->integer || glConfig.hardwareType == GLHW_PERMEDIA2 ) { in GfxInfo_f()
1375 r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH ); in R_Register()
H A Dtr_scene.c555 r_vertexLight->integer == 1 || in RE_BeginScene()
/dports/games/cake/cake_src/cake/
H A Drender.cpp56 Var r_vertexLight("r_vertexLight", 0, VF_PERSISTENT); variable
166 gVars->RegisterVar(r_vertexLight); in Render()
237 gVars->UnregisterVar(r_vertexLight); in ~Render()
962 if (r_vertexLight.ivalue) in Flush()

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