Searched refs:raceState (Results 1 – 1 of 1) sorted by relevance
839 …RaceState* raceState = new RaceState(map, RaceSetup(drivers, cars, names, laps, 1, false, collisio… in handleMessage() local840 setNewGameState(raceState); in handleMessage()841 track = raceState->getTrack(); in handleMessage()1694 RaceState* raceState = new RaceState(map, raceSetup, this); in startRace() local1695 setNewGameState(raceState); in startRace()1696 track = raceState->getTrack(); in startRace()