Searched refs:radarHeight (Results 1 – 8 of 8) sorted by relevance
/dports/games/spring/spring_98.0/rts/Sim/MoveTypes/ |
H A D | MoveType.cpp | 63 const float radarHeight = owner->radarHeight; in SlowUpdate() local 76 owner->radarHeight += alt; in SlowUpdate() 81 owner->radarHeight -= agh; in SlowUpdate() 97 owner->radarHeight = radarHeight; in SlowUpdate()
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/dports/games/warzone2100/warzone2100/src/ |
H A D | radar.cpp | 113 static size_t radarWidth, radarHeight, radarTexWidth, radarTexHeight; variable 130 radarHeight = radarTexHeight * zoom; in radarSize() 133 …radarCenterX = pie_GetVideoBufferWidth() - BASE_GAP * 4 - static_cast<int>(MAX(radarHeight, radarW… in radarSize() 134 …Y = pie_GetVideoBufferHeight() - BASE_GAP * 4 - static_cast<int>(MAX(radarWidth, radarHeight)) / 2; in radarSize() 139 radarCenterY = pie_GetVideoBufferHeight() - BASE_GAP * 4 - static_cast<int>(radarHeight) / 2; in radarSize() 186 …) / 2.0 - 1, -static_cast<float>(radarHeight) / 2.0 - 1, static_cast<float>(radarWidth), static_ca… in resizeRadar() 225 *SizeH = (float)radarHeight / std::max<size_t>(radarTexHeight, 1); in CalcRadarPixelSize() 243 pos.y += radarHeight / 2.0; in CalcRadarPosition() 649 RenderWindowFrame(FRAME_RADAR, -1, -1, radarWidth + 2, radarHeight + 2, modelViewProjectionMatrix); in DrawRadarExtras() 663 pos.y += radarHeight / 2.0; in CoordInRadar() [all …]
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/dports/games/spring/spring_98.0/rts/Sim/Misc/ |
H A D | RadarHandler.cpp | 116 radarAlgo.LosAdd(newPos, unit->radarRadius, unit->radarHeight, unit->radarSquares); in MoveUnit()
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/dports/games/spring/spring_98.0/rts/Sim/Units/ |
H A D | UnitDef.h | 132 float radarHeight; member
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H A D | Unit.h | 386 float radarHeight; variable
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H A D | UnitDef.cpp | 98 , radarHeight(0.0f) in UnitDef() 399 radarHeight = udTable.GetFloat("radarEmitHeight", losHeight); in UnitDef()
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H A D | Unit.cpp | 161 radarHeight(0.0f), in CUnit() 406 radarHeight = unitDef->radarHeight; in PreInit() 2335 CR_MEMBER(radarHeight),
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/dports/games/ufoai/ufoai-2.5-source/src/client/ui/node/ |
H A D | ui_node_radar.cpp | 367 const float radarHeight = std::max(1.0f, fabsf(gridSize[1])); in UI_InitRadar() local 370 const float gridFactorY = radar.h / radarHeight; in UI_InitRadar()
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