/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/util/glu/ |
H A D | PartialDisk.java | 93 float radiusLow, radiusHigh; in draw() local 197 radiusHigh = outerRadius - deltaRadius * ((float) (j + 1) / loops); in draw() 200 texHigh = radiusHigh / outerRadius / 2; in draw() 219 radiusHigh * sinCache[i], in draw() 220 radiusHigh * cosCache[i], in draw() 229 radiusHigh * sinCache[i], in draw() 230 radiusHigh * cosCache[i], in draw()
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/dports/misc/dartsim/dart-6.11.1/dart/collision/fcl/ |
H A D | CollisionShapes.hpp | 272 float radiusLow, radiusHigh; in createCylinder() local 334 radiusHigh in createCylinder() 342 radiusHigh * sinCache[i], radiusHigh * cosCache[i], zHigh); in createCylinder() 344 radiusHigh * sinCache[i + 1], radiusHigh * cosCache[i + 1], zHigh); in createCylinder()
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H A D | FCLCollisionDetector.cpp | 402 float radiusLow, radiusHigh; in createCylinder() local 457 radiusHigh in createCylinder() 464 radiusHigh * sinCache[i], radiusHigh * cosCache[i], zHigh); in createCylinder() 466 radiusHigh * sinCache[i + 1], radiusHigh * cosCache[i + 1], zHigh); in createCylinder()
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/dports/graphics/libGLU/glu-9.0.2/src/libutil/ |
H A D | quad.c | 167 GLfloat radiusLow, radiusHigh; in gluCylinder() local 288 glVertex3f(radiusHigh * sinCache[i], in gluCylinder() 289 radiusHigh * cosCache[i], zHigh); in gluCylinder() 295 glVertex3f(radiusHigh * sinCache[i], in gluCylinder() 296 radiusHigh * cosCache[i], zHigh); in gluCylinder() 441 GLfloat radiusLow, radiusHigh; in gluPartialDisk() local 542 texHigh = radiusHigh / outerRadius / 2; in gluPartialDisk() 559 glVertex3f(radiusHigh * sinCache[i], in gluPartialDisk() 560 radiusHigh * cosCache[i], 0.0); in gluPartialDisk() 566 glVertex3f(radiusHigh * sinCache[i], in gluPartialDisk() [all …]
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glu/libutil/ |
H A D | quad.c | 167 GLfloat radiusLow, radiusHigh; in gluCylinder() local 288 glVertex3f(radiusHigh * sinCache[i], in gluCylinder() 289 radiusHigh * cosCache[i], zHigh); in gluCylinder() 295 glVertex3f(radiusHigh * sinCache[i], in gluCylinder() 296 radiusHigh * cosCache[i], zHigh); in gluCylinder() 441 GLfloat radiusLow, radiusHigh; in gluPartialDisk() local 542 texHigh = radiusHigh / outerRadius / 2; in gluPartialDisk() 559 glVertex3f(radiusHigh * sinCache[i], in gluPartialDisk() 560 radiusHigh * cosCache[i], 0.0); in gluPartialDisk() 566 glVertex3f(radiusHigh * sinCache[i], in gluPartialDisk() [all …]
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/dports/graphics/jogl/jogl-1.1.1_9/jogl/src/classes/com/sun/opengl/impl/ |
H A D | GLUquadricImpl.java | 593 float radiusLow, radiusHigh; in drawPartialDisk() local 695 radiusHigh = outerRadius - deltaRadius * ((float) (j + 1) / loops); in drawPartialDisk() 698 texHigh = radiusHigh / outerRadius / 2; in drawPartialDisk() 714 gl.glVertex3f(radiusHigh * sinCache[i], in drawPartialDisk() 715 radiusHigh * cosCache[i], in drawPartialDisk() 722 gl.glVertex3f(radiusHigh * sinCache[i], in drawPartialDisk() 723 radiusHigh * cosCache[i], in drawPartialDisk()
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/jogamp/opengl/glu/ |
H A D | GLUquadricImpl.java | 688 float radiusLow, radiusHigh; in drawPartialDisk() local 790 radiusHigh = outerRadius - deltaRadius * ((float) (j + 1) / loops); in drawPartialDisk() 793 texHigh = radiusHigh / outerRadius / 2; in drawPartialDisk() 809 glVertex3f(gl, radiusHigh * sinCache[i], in drawPartialDisk() 810 radiusHigh * cosCache[i], in drawPartialDisk() 817 glVertex3f(gl, radiusHigh * sinCache[i], in drawPartialDisk() 818 radiusHigh * cosCache[i], in drawPartialDisk()
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/dports/astro/stellarium/stellarium-0.21.3/src/core/ |
H A D | StelPainter.cpp | 318 GLfloat radiusHigh; in drawViewportShape() local 344 radiusHigh=outerRadius-deltaRadius; in drawViewportShape() 350 vertices[i*2+1][0]= static_cast<float>(prj->viewportCenter[0]) + radiusHigh*sinCache[i]; in drawViewportShape() 351 vertices[i*2+1][1]= static_cast<float>(prj->viewportCenter[1]) + radiusHigh*cosCache[i]; in drawViewportShape()
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/dports/astro/stellarium/stellarium-0.21.3/plugins/Oculars/src/ |
H A D | Oculars.cpp | 1912 GLfloat radiusHigh; in paintOcularMask() local 1932 radiusHigh=outerRadius-deltaRadius; in paintOcularMask() 1938 vertices[i*2+1][0]= centerScreen[0] + radiusHigh*sinCache[i]; in paintOcularMask() 1939 vertices[i*2+1][1]= centerScreen[1] + radiusHigh*cosCache[i]; in paintOcularMask()
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