Searched refs:raidinputparts (Results 1 – 2 of 2) sorted by relevance
169 clearOwningFilePieces(raidinputparts[i]); in ~RaidBufferManager()284 raidinputparts[connectionNum].push_back(piece); in submitBuffer()428 if (raidinputparts[i].empty()) in combineRaidParts()434 FilePiece& r = *raidinputparts[i].front(); in combineRaidParts()585 if (!raidinputparts[i].empty()) in combineLastRaidLine()598 if (!raidinputparts[j].empty() && !raidinputparts[j].front()->buf.isNull()) in combineLastRaidLine()619 if (!raidinputparts[i].empty()) in rollInputBuffers()621 FilePiece& ip = *raidinputparts[i].front(); in rollInputBuffers()626 delete raidinputparts[i].front(); in rollInputBuffers()627 raidinputparts[i].pop_front(); in rollInputBuffers()[all …]
147 std::deque<FilePiece*> raidinputparts[RAIDPARTS]; variable