/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtdatavis3d/examples/datavisualization/draggableaxes/ |
H A D | data.cpp | 127 ptrToDataArray->setPosition(randVector()); in addData() 134 ptrToDataArray->setPosition(randVector()); in addData() 141 ptrToDataArray->setPosition(randVector()); in addData() 148 ptrToDataArray->setPosition(randVector()); in addData() 155 ptrToDataArray->setPosition(randVector()); in addData() 166 QVector3D Data::randVector() in randVector() function in Data
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H A D | data.h | 51 QVector3D randVector();
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/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/opencl/engines/ |
H A D | monte_carlo_dof.cl | 44 float3 randVector = (float3){randR * sin(randAngle), 0.0f, randR * cos(randAngle)}; 45 float3 randVectorRot = Matrix33MulFloat3(mRot, randVector); 55 float3 randVector = (float3){randR * sin(randAngle), 0.0f, randR * cos(randAngle)}; 61 float3 randVectorRot = side * randVector.x + topTemp * randVector.z;
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/dports/science/simbody/simbody-Simbody-3.7/Simbody/tests/ |
H A D | TestMassMatrix.cpp | 577 state.updQ() = Test::randVector(nq); in testJacobianBiasTerms() 578 state.updU() = Test::randVector(nu); in testJacobianBiasTerms() 674 state.updQ() = Test::randVector(nq); in testUnconstrainedSystem() 675 state.updU() = Test::randVector(nu); in testUnconstrainedSystem() 754 state.updQ() = Test::randVector(nq); in testUnconstrainedSystem() 755 state.updU() = Test::randVector(nu); in testUnconstrainedSystem() 910 state.updQ() = Test::randVector(nq); in testConstrainedSystem() 911 state.updU() = Test::randVector(nu); in testConstrainedSystem() 1165 state.updQ() = Test::randVector(nq); in testTaskJacobians() 1166 state.updU() = Test::randVector(nu); in testTaskJacobians() [all …]
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/ |
H A D | roundvirus-bg.lua | 49 entity_addVel(me, randVector(500)) 83 entity_addVel(me, randVector(500))
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H A D | energygodspirit.lua | 65 entity_addVel(me, randVector(500)) 127 entity_addVel(me, randVector(500)) 165 entity_addVel(me, randVector(800))
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H A D | roundvirus.lua | 40 entity_addVel(me, randVector(500)) 73 entity_addVel(me, randVector(500))
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H A D | otter.lua | 49 entity_addVel(me, randVector(400)) 95 entity_addVel(me, randVector(400))
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H A D | beluga.lua | 42 entity_addVel(me, randVector(300))
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H A D | momeyes.lua | 61 shot_setAimVector(s, randVector(1))
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H A D | brokenpiece.lua | 32 entity_addVel(me, randVector(200))
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/3d-viewer/3d_rendering/raytracing/ |
H A D | raypacket.cpp | 99 const SFVEC3F randVector = SFVEC3F( Fast_RandFloat() * aDirectionDisplacementFactor.x, in RAYPACKET() local 103 m_ray[i].Init( rayOrigin, glm::normalize( rayDir + randVector ) ); in RAYPACKET()
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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtdatavis3d/examples/datavisualization/scatter/ |
H A D | scatterdatamodifier.cpp | 102 ptrToDataArray->setPosition(randVector()); in addData() 209 QVector3D ScatterDataModifier::randVector() in randVector() function in ScatterDataModifier
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H A D | scatterdatamodifier.h | 71 QVector3D randVector();
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/dports/games/spring/spring_98.0/rts/Sim/Misc/ |
H A D | GlobalSynced.h | 34 float3 randVector(); //!< synced random vector
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H A D | GlobalSynced.cpp | 135 float3 CGlobalSynced::randVector() in randVector() function in CGlobalSynced
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/dports/games/spring/spring_98.0/rts/Sim/Weapons/ |
H A D | DGunWeapon.cpp | 45 dir += (gs->randVector() * SprayAngleExperience() + SalvoErrorExperience()); in FireImpl()
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H A D | FlameThrower.cpp | 30 (gs->randVector() * SprayAngleExperience() + SalvoErrorExperience()) - in FireImpl()
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H A D | EmgCannon.cpp | 55 dir += (gs->randVector() * SprayAngleExperience() + SalvoErrorExperience()); in FireImpl()
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H A D | Rifle.cpp | 48 (gs->randVector() * SprayAngleExperience() + SalvoErrorExperience()); in FireImpl()
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H A D | StarburstLauncher.cpp | 41 const float3 aimError = (gs->randVector() * SprayAngleExperience() + SalvoErrorExperience()); in FireImpl()
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H A D | LaserCannon.cpp | 71 dir += (gs->randVector() * SprayAngleExperience() + SalvoErrorExperience()); in FireImpl()
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H A D | LightningCannon.cpp | 52 (gs->randVector() * SprayAngleExperience() + SalvoErrorExperience()); in FireImpl()
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/_unused/ |
H A D | fatso.lua | 40 entity_addVel(me, randVector(1000))
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/dports/games/spring/spring_98.0/rts/Sim/Projectiles/WeaponProjectiles/ |
H A D | TorpedoProjectile.cpp | 142 const float3 pspeed = (gs->randVector() * 0.1f) + float3(0.0f, 0.2f, 0.0f); in Update() 146 pos + gs->randVector(), pspeed, 40 + gs->randFloat() * GAME_SPEED, in Update()
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