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Searched refs:randomAmpl (Results 1 – 2 of 2) sorted by relevance

/dports/games/residualvm/residualvm-0.3.1/engines/myst3/
H A Deffects.cpp606 uint randomAmpl; in update() local
608 randomAmpl = _vm->_rnd->getRandomNumberRng(0, ampl); in update()
609 _pitchOffset = (randomAmpl - ampl / 2.0) / 100.0; in update()
611 randomAmpl = _vm->_rnd->getRandomNumberRng(0, ampl); in update()
612 _headingOffset = (randomAmpl - ampl / 2.0) / 100.0; in update()
/dports/games/scummvm/scummvm-2.5.1/engines/myst3/
H A Deffects.cpp606 uint randomAmpl; in update() local
608 randomAmpl = _vm->_rnd->getRandomNumberRng(0, ampl); in update()
609 _pitchOffset = (randomAmpl - ampl / 2.0) / 100.0; in update()
611 randomAmpl = _vm->_rnd->getRandomNumberRng(0, ampl); in update()
612 _headingOffset = (randomAmpl - ampl / 2.0) / 100.0; in update()