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Searched refs:rangeToggled (Results 1 – 3 of 3) sorted by relevance

/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/
H A Dhud.h131 mutable cSignal<void ()> rangeToggled; variable
H A Dhud.cpp89 signalConnectionManager.connect (rangeButton->toggled, [&]() { rangeToggled(); }); in cHud()
H A Dgamegui.cpp129 …signalConnectionManager.connect (hud->rangeToggled, [&]() { gameMap->setDrawRange (hud->getRangeAc… in cGameGui()