Searched refs:realfps (Results 1 – 6 of 6) sorted by relevance
61 float realfps; member in Renderer135 void draw_fps( float realfps );
32 this->realfps = 0; in Renderer()232 draw_fps(this->realfps); in Pass2()698 void Renderer::draw_fps(float realfps) in draw_fps() argument702 sprintf(bufferfps, "%.1f fps", realfps); in draw_fps()
106 float realfps; member in Renderer
178 this->realfps = 0; in Renderer()354 this->realfps = totalframes * (1000 / 250); in SetupPass1()355 setFPS(realfps); in SetupPass1()
440 … this->renderer->realfps=100.0/ ( ( getTicks ( &timeKeeper->startTime )-this->fpsstart ) /1000 ); in renderFrame()
510 … this->renderer->realfps=100.0/ ( ( getTicks ( &timeKeeper->startTime )-this->fpsstart ) /1000 ); in renderFrameEndOnSeparatePasses()