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Searched refs:recalc_refdef (Results 1 – 25 of 78) sorted by relevance

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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dscreen.c459 vid.recalc_refdef = 0; in SCR_CalcRefdef()
524 vid.recalc_refdef = 1; in SCR_SizeUp_f()
538 vid.recalc_refdef = 1; in SCR_SizeDown_f()
661 vid.recalc_refdef = true; in SCR_UpdateScreen()
665 vid.recalc_refdef = true; in SCR_UpdateScreen()
670 vid.recalc_refdef = true; in SCR_UpdateScreen()
674 if (vid.recalc_refdef) in SCR_UpdateScreen()
H A Dvid.h48 int recalc_refdef; // if true, recalc vid-based stuff member
H A Dcl_parse.c1031 vid.recalc_refdef = true; // leave intermission full screen in CL_ParseServerMessage()
1180 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
1186 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
1193 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
/dports/games/tenebrae/tenebrae_0/
H A Dscreen.c226 vid.recalc_refdef = 0; in SCR_CalcRefdef()
290 vid.recalc_refdef = 1; in SCR_SizeUp_f()
304 vid.recalc_refdef = 1; in SCR_SizeDown_f()
840 vid.recalc_refdef = 1; in SCR_UpdateScreen()
849 vid.recalc_refdef = true; in SCR_UpdateScreen()
855 vid.recalc_refdef = true; in SCR_UpdateScreen()
861 vid.recalc_refdef = true; in SCR_UpdateScreen()
864 if (vid.recalc_refdef) in SCR_UpdateScreen()
H A Dgl_screen.c264 vid.recalc_refdef = 0; in SCR_CalcRefdef()
346 vid.recalc_refdef = 1; in SCR_SizeUp_f()
360 vid.recalc_refdef = 1; in SCR_SizeDown_f()
999 vid.recalc_refdef = true; in SCR_UpdateScreen()
1005 vid.recalc_refdef = true; in SCR_UpdateScreen()
1008 if (vid.recalc_refdef) in SCR_UpdateScreen()
H A Dvid.h45 int recalc_refdef; // if true, recalc vid-based stuff member
H A Dvid_sunxil.c218 vid.recalc_refdef = 1; // force a surface cache flush in VID_Gamma_f()
672 vid.recalc_refdef = 1; // force a surface cache flush in VID_ResetFramebuffer()
1110 vid.recalc_refdef = 1; // force a surface cache flush in drain_renderpipeline()
1170 vid.recalc_refdef = 1; in VID_DitherOn()
1178 vid.recalc_refdef = 1; in VID_DitherOff()
H A Dcl_parse.c909 vid.recalc_refdef = true; // leave intermission full screen in CL_ParseServerMessage()
1047 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
1053 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
1060 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
H A Dvid_sunx.c347 vid.recalc_refdef = 1; // force a surface cache flush in VID_Gamma_f()
1050 vid.recalc_refdef = 1; // force a surface cache flush in VID_Update()
1111 vid.recalc_refdef = 1; in VID_DitherOn()
1120 vid.recalc_refdef = 1; in VID_DitherOff()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dgl_screen.c267 vid.recalc_refdef = 0; in SCR_CalcRefdef()
349 vid.recalc_refdef = 1; in SCR_SizeUp_f()
363 vid.recalc_refdef = 1; in SCR_SizeDown_f()
892 vid.recalc_refdef = true; in SCR_UpdateScreen()
898 vid.recalc_refdef = true; in SCR_UpdateScreen()
901 if (vid.recalc_refdef) in SCR_UpdateScreen()
H A Dvid.h45 int recalc_refdef; // if true, recalc vid-based stuff member
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/
H A Dr_screen.c154 vid.recalc_refdef = 0; in SCR_CalcRefdef()
208 vid.recalc_refdef = 1; in SCR_SizeUp_f()
221 vid.recalc_refdef = 1; in SCR_SizeDown_f()
H A Dr_cvar.c141 vid.recalc_refdef = true; in r_farclip_f()
152 vid.recalc_refdef = true; in r_nearclip_f()
179 vid.recalc_refdef = true; in viewsize_f()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/
H A Dscreen.c165 vid.recalc_refdef = true; in sw32_SCR_UpdateScreen()
168 if (vid.recalc_refdef) in sw32_SCR_UpdateScreen()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/
H A Dglsl_screen.c184 vid.recalc_refdef = true; in glsl_SCR_UpdateScreen()
186 if (vid.recalc_refdef) in glsl_SCR_UpdateScreen()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Dscreen.c207 vid.recalc_refdef = true; in SCR_UpdateScreen()
210 if (vid.recalc_refdef) in SCR_UpdateScreen()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/
H A Dgl_screen.c231 vid.recalc_refdef = true; in gl_SCR_UpdateScreen()
234 if (vid.recalc_refdef) in gl_SCR_UpdateScreen()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dvid.h59 int recalc_refdef; // if true, recalc vid-based stuff member
H A Dgl_screen.c307 vid.recalc_refdef = 0; in SCR_CalcRefdef()
364 vid.recalc_refdef = 1; in SCR_Callback_refdef()
374 vid.recalc_refdef = 1; in SCR_Conwidth_f()
985 if (vid.recalc_refdef) in SCR_UpdateScreen()
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/
H A Dvid.h55 qboolean recalc_refdef; // if true, recalc vid-based stuff member
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dvid.h65 int recalc_refdef; // if true, recalc vid-based stuff member
H A Dgl_screen.c356 vid.recalc_refdef = 0; in SCR_CalcRefdef()
425 vid.recalc_refdef = 1; in SCR_Callback_refdef()
1273 if (vid.recalc_refdef) in SCR_UpdateScreen()
H A Dscreen.c395 vid.recalc_refdef = 0; in SCR_CalcRefdef()
457 vid.recalc_refdef = 1; in SCR_Callback_refdef()
1319 if (vid.recalc_refdef) in SCR_UpdateScreen()
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dcl_parse.c954 r_data->vid->recalc_refdef = true; in CL_ParseServerMessage()
1094 r_data->vid->recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
1101 r_data->vid->recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
1128 r_data->vid->recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/
H A Dcl_parse.c1183 vid.recalc_refdef = true; // leave full screen intermission in CL_ParseServerMessage()
1283 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
1294 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage()

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