/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | screen.c | 459 vid.recalc_refdef = 0; in SCR_CalcRefdef() 524 vid.recalc_refdef = 1; in SCR_SizeUp_f() 538 vid.recalc_refdef = 1; in SCR_SizeDown_f() 661 vid.recalc_refdef = true; in SCR_UpdateScreen() 665 vid.recalc_refdef = true; in SCR_UpdateScreen() 670 vid.recalc_refdef = true; in SCR_UpdateScreen() 674 if (vid.recalc_refdef) in SCR_UpdateScreen()
|
H A D | vid.h | 48 int recalc_refdef; // if true, recalc vid-based stuff member
|
H A D | cl_parse.c | 1031 vid.recalc_refdef = true; // leave intermission full screen in CL_ParseServerMessage() 1180 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage() 1186 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage() 1193 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
|
/dports/games/tenebrae/tenebrae_0/ |
H A D | screen.c | 226 vid.recalc_refdef = 0; in SCR_CalcRefdef() 290 vid.recalc_refdef = 1; in SCR_SizeUp_f() 304 vid.recalc_refdef = 1; in SCR_SizeDown_f() 840 vid.recalc_refdef = 1; in SCR_UpdateScreen() 849 vid.recalc_refdef = true; in SCR_UpdateScreen() 855 vid.recalc_refdef = true; in SCR_UpdateScreen() 861 vid.recalc_refdef = true; in SCR_UpdateScreen() 864 if (vid.recalc_refdef) in SCR_UpdateScreen()
|
H A D | gl_screen.c | 264 vid.recalc_refdef = 0; in SCR_CalcRefdef() 346 vid.recalc_refdef = 1; in SCR_SizeUp_f() 360 vid.recalc_refdef = 1; in SCR_SizeDown_f() 999 vid.recalc_refdef = true; in SCR_UpdateScreen() 1005 vid.recalc_refdef = true; in SCR_UpdateScreen() 1008 if (vid.recalc_refdef) in SCR_UpdateScreen()
|
H A D | vid.h | 45 int recalc_refdef; // if true, recalc vid-based stuff member
|
H A D | vid_sunxil.c | 218 vid.recalc_refdef = 1; // force a surface cache flush in VID_Gamma_f() 672 vid.recalc_refdef = 1; // force a surface cache flush in VID_ResetFramebuffer() 1110 vid.recalc_refdef = 1; // force a surface cache flush in drain_renderpipeline() 1170 vid.recalc_refdef = 1; in VID_DitherOn() 1178 vid.recalc_refdef = 1; in VID_DitherOff()
|
H A D | cl_parse.c | 909 vid.recalc_refdef = true; // leave intermission full screen in CL_ParseServerMessage() 1047 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage() 1053 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage() 1060 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
|
H A D | vid_sunx.c | 347 vid.recalc_refdef = 1; // force a surface cache flush in VID_Gamma_f() 1050 vid.recalc_refdef = 1; // force a surface cache flush in VID_Update() 1111 vid.recalc_refdef = 1; in VID_DitherOn() 1120 vid.recalc_refdef = 1; in VID_DitherOff()
|
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | gl_screen.c | 267 vid.recalc_refdef = 0; in SCR_CalcRefdef() 349 vid.recalc_refdef = 1; in SCR_SizeUp_f() 363 vid.recalc_refdef = 1; in SCR_SizeDown_f() 892 vid.recalc_refdef = true; in SCR_UpdateScreen() 898 vid.recalc_refdef = true; in SCR_UpdateScreen() 901 if (vid.recalc_refdef) in SCR_UpdateScreen()
|
H A D | vid.h | 45 int recalc_refdef; // if true, recalc vid-based stuff member
|
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/ |
H A D | r_screen.c | 154 vid.recalc_refdef = 0; in SCR_CalcRefdef() 208 vid.recalc_refdef = 1; in SCR_SizeUp_f() 221 vid.recalc_refdef = 1; in SCR_SizeDown_f()
|
H A D | r_cvar.c | 141 vid.recalc_refdef = true; in r_farclip_f() 152 vid.recalc_refdef = true; in r_nearclip_f() 179 vid.recalc_refdef = true; in viewsize_f()
|
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | screen.c | 165 vid.recalc_refdef = true; in sw32_SCR_UpdateScreen() 168 if (vid.recalc_refdef) in sw32_SCR_UpdateScreen()
|
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/ |
H A D | glsl_screen.c | 184 vid.recalc_refdef = true; in glsl_SCR_UpdateScreen() 186 if (vid.recalc_refdef) in glsl_SCR_UpdateScreen()
|
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | screen.c | 207 vid.recalc_refdef = true; in SCR_UpdateScreen() 210 if (vid.recalc_refdef) in SCR_UpdateScreen()
|
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | gl_screen.c | 231 vid.recalc_refdef = true; in gl_SCR_UpdateScreen() 234 if (vid.recalc_refdef) in gl_SCR_UpdateScreen()
|
/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | vid.h | 59 int recalc_refdef; // if true, recalc vid-based stuff member
|
H A D | gl_screen.c | 307 vid.recalc_refdef = 0; in SCR_CalcRefdef() 364 vid.recalc_refdef = 1; in SCR_Callback_refdef() 374 vid.recalc_refdef = 1; in SCR_Conwidth_f() 985 if (vid.recalc_refdef) in SCR_UpdateScreen()
|
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/ |
H A D | vid.h | 55 qboolean recalc_refdef; // if true, recalc vid-based stuff member
|
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | vid.h | 65 int recalc_refdef; // if true, recalc vid-based stuff member
|
H A D | gl_screen.c | 356 vid.recalc_refdef = 0; in SCR_CalcRefdef() 425 vid.recalc_refdef = 1; in SCR_Callback_refdef() 1273 if (vid.recalc_refdef) in SCR_UpdateScreen()
|
H A D | screen.c | 395 vid.recalc_refdef = 0; in SCR_CalcRefdef() 457 vid.recalc_refdef = 1; in SCR_Callback_refdef() 1319 if (vid.recalc_refdef) in SCR_UpdateScreen()
|
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | cl_parse.c | 954 r_data->vid->recalc_refdef = true; in CL_ParseServerMessage() 1094 r_data->vid->recalc_refdef = true; // go to full screen in CL_ParseServerMessage() 1101 r_data->vid->recalc_refdef = true; // go to full screen in CL_ParseServerMessage() 1128 r_data->vid->recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
|
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/ |
H A D | cl_parse.c | 1183 vid.recalc_refdef = true; // leave full screen intermission in CL_ParseServerMessage() 1283 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage() 1294 vid.recalc_refdef = true; // go to full screen in CL_ParseServerMessage()
|