Searched refs:recharge_aux (Results 1 – 8 of 8) sorted by relevance
/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | externs.h | 570 extern bool recharge_aux(int Ind, int item, int num);
|
/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | spells.pre | 190 extern bool recharge_aux(int Ind, int item, int num);
|
H A D | bldg.c | 1813 recharge_aux(Ind, item, 80); in bldg_process_command()
|
H A D | externs.h | 1526 extern bool recharge_aux(int Ind, int item, int num);
|
H A D | spells2.c | 3914 bool recharge_aux(int Ind, int item, int pow) { in recharge_aux() function
|
H A D | nserver.c | 11018 recharge_aux(Ind, item, p_ptr->current_recharge);
|
/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | spells2.c | 3071 recharge_aux(p_ptr, item, spell_strength); in recharge() 3093 bool recharge_aux(player_type *p_ptr, int item, int spell_strength) in recharge_aux() function
|
H A D | externs.h | 942 extern bool recharge_aux(player_type *p_ptr, int item, int num);
|