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Searched refs:reckon_damage_here (Results 1 – 3 of 3) sorted by relevance

/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Dcombat.c23 static void reckon_damage_here(int x, int y);
961 reckon_damage_here(x, y); in model_1_attack()
969 reckon_damage_here(x, y); in model_1_attack()
1889 reckon_damage_here(int x, int y) in reckon_damage_here() function
1906 apply_to_area(x, y, r, reckon_damage_here); in reckon_damage_around()
1908 reckon_damage_here(x, y); in reckon_damage_around()
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/
H A DChangeLog677 (reckon_damage_here): Use the 'tmp_unit_detonator' variable
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/
H A DChangeLog-EMCDONALD_AI904 (reckon_damage_here): Do special iteration through ustack that