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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dserver.cpp418 bool recordpackets = false; variable
432 if(recordpackets) writedemo(chan, data, len); in recordpacket()
437 if(recordpackets) writedemo(chan, packet->data, (int)packet->dataLength); in recordpacket()
558 recordpackets = false; in enddemorecord()
644 recordpackets = false; in setupdemorecord()
3679 if(demorecord) recordpackets = true; // enable after 'old' worldstate is sent in sendworldstate()