Searched refs:recreate_after_load (Results 1 – 3 of 3) sorted by relevance
85 …void recreate_after_load(); // Recreate the town network after the TownArray has finished loading …
189 town_network_array.recreate_after_load(); in load_game()
573 void TownNetworkArray::recreate_after_load() in recreate_after_load() function in TownNetworkArray