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Searched refs:recvMode (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/
H A DSifDefs.h64 uint32 recvMode; member
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/ee/
H A DSIF.cpp410 file.SetRegister32(STATE_PACKET_CALL_RECVMODE, call.recvMode); in SaveState_RpcCall()
425 call.recvMode = file.GetRegister32(STATE_PACKET_CALL_RECVMODE); in LoadState_RpcCall()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/iop/
H A DIop_SifCmd.cpp827 callPacket.recvMode = 1; in SifCallRpc()
/dports/devel/eris/eris-1.3.23/
H A DChangeLog6544 recvMode to process it.