Searched refs:redGray (Results 1 – 3 of 3) sorted by relevance
179 static const VGfloat redGray = 11.0f / 32.0f; in draw() local181 static const VGfloat blueGray = 1.0f - (redGray + greenGray); in draw()184 matrix[0][0] = redGray * invweights[0] + (1.0f - strength); in draw()185 matrix[0][1] = redGray * invweights[1]; in draw()186 matrix[0][2] = redGray * invweights[2]; in draw()
621 const double redGray = 0.21; in ApplyGrayScale() local630 …const int gray = redGray * pal.colors[i].r + greenGray * pal.colors[i].g + blueGray * pal.colors[i… in ApplyGrayScale()641 const Uint32 gray = ((Uint8)((*p) * redGray) >> f->Rshift) + in ApplyGrayScale()
1315 const double redGray = 0.21; in ApplyGrayScale() local1324 …const int gray = redGray * pal.colors[i].r + greenGray * pal.colors[i].g + blueGray * pal.colors[i… in ApplyGrayScale()1335 const Uint32 gray = ((Uint8)((*p) * redGray) >> f->Rshift) + in ApplyGrayScale()