Searched refs:redrawTime (Results 1 – 7 of 7) sorted by relevance
71 protected long redrawTime; field in TGTransport477 if(time > this.redrawTime + PLAY_MODE_DELAY){ in redrawPlayingMode()481 this.redrawTime = time; in redrawPlayingMode()
1020 s->redrawTime = s->optimalRedrawTime; in getTimeToNextRedraw()1026 if (diff > s->redrawTime) in getTimeToNextRedraw()1038 s->redrawTime = diff = next; in getTimeToNextRedraw()1042 else if (diff < s->redrawTime) in getTimeToNextRedraw()1056 s->redrawTime = next; in getTimeToNextRedraw()1063 if (diff > s->redrawTime) in getTimeToNextRedraw()1066 return s->redrawTime - diff; in getTimeToNextRedraw()1502 s->redrawTime); in eventLoop()1506 s->idle ? s->redrawTime : in eventLoop()
616 screen->redrawTime = 1000 / o->value.i; in setScreenOption()617 screen->optimalRedrawTime = screen->redrawTime; in setScreenOption()1170 s->redrawTime = 1000 / s->opt[COMP_SCREEN_OPTION_REFRESH_RATE].value.i; in detectRefreshRateOfScreen()1171 s->optimalRedrawTime = s->redrawTime; in detectRefreshRateOfScreen()2387 s->redrawTime = 1000 / defaultRefreshRate; in addScreen()2388 s->optimalRedrawTime = s->redrawTime; in addScreen()
423 s->redrawTime; in adjustZoomVelocity()476 (zs->zooms[out].xVelocity * chunk) / s->redrawTime; in adjustXYVelocity()478 (zs->zooms[out].yVelocity * chunk) / s->redrawTime; in adjustXYVelocity()
252 zs->scale += (zs->velocity * msSinceLastPaint) / s->redrawTime; in zoomPreparePaintScreen()
1695 s->redrawTime); in wobblyPreparePaintScreen()
2101 int redrawTime; member