/dports/audio/ganv/ganv-1.8.0/src/ |
H A D | item.c | 242 redraw_if_visible(GanvItem* item) in redraw_if_visible() function 262 redraw_if_visible(item); in ganv_item_dispose()
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/dports/mail/evolution/evolution-3.42.1/src/libgnomecanvas/ |
H A D | gnome-canvas.c | 275 redraw_if_visible (GnomeCanvasItem *item) in redraw_if_visible() function 296 redraw_if_visible (item); in gnome_canvas_item_dispose() 726 redraw_if_visible (item); in gnome_canvas_item_raise() 764 redraw_if_visible (item); in gnome_canvas_item_lower() 791 redraw_if_visible (item); in gnome_canvas_item_raise_to_top() 818 redraw_if_visible (item); in gnome_canvas_item_lower_to_bottom() 1089 redraw_if_visible (item); in gnome_canvas_item_reparent() 1097 redraw_if_visible (item); in gnome_canvas_item_reparent()
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/dports/graphics/libgnomecanvas/libgnomecanvas-2.30.3/libgnomecanvas/ |
H A D | gnome-canvas.c | 301 redraw_if_visible (GnomeCanvasItem *item) in redraw_if_visible() function 318 redraw_if_visible (item); in gnome_canvas_item_dispose() 564 redraw_if_visible (item); in gnome_canvas_item_set_valist() 769 redraw_if_visible (item); in gnome_canvas_item_raise() 807 redraw_if_visible (item); in gnome_canvas_item_lower() 835 redraw_if_visible (item); in gnome_canvas_item_raise_to_top() 863 redraw_if_visible (item); in gnome_canvas_item_lower_to_bottom() 1122 redraw_if_visible (item); in gnome_canvas_item_reparent() 1130 redraw_if_visible (item); in gnome_canvas_item_reparent()
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/ |
H A D | rasterizer_storage_gles2.h | 280 bool redraw_if_visible; member 311 redraw_if_visible(false), in Texture()
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H A D | rasterizer_canvas_base_gles2.cpp | 175 if (texture->redraw_if_visible) { in _bind_canvas_texture() 217 …if (normal_map->redraw_if_visible) { //check before proxy, because this is usually used with proxi… in _bind_canvas_texture()
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H A D | rasterizer_canvas_gles2.cpp | 2655 if (t->redraw_if_visible) { in _canvas_render_item() 3035 if (t->redraw_if_visible) { in render_joined_item()
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H A D | rasterizer_scene_gles2.cpp | 1378 if (t->redraw_if_visible) { //must check before proxy because this is often used with proxies in _setup_material() 1744 if (t->redraw_if_visible) { in _render_geometry()
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H A D | rasterizer_storage_gles2.cpp | 1142 texture->redraw_if_visible = p_enable; in texture_set_force_redraw_if_visible()
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/ |
H A D | rasterizer_canvas_base_gles2.cpp | 175 if (texture->redraw_if_visible) { in _bind_canvas_texture() 217 …if (normal_map->redraw_if_visible) { //check before proxy, because this is usually used with proxi… in _bind_canvas_texture()
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H A D | rasterizer_storage_gles2.h | 280 bool redraw_if_visible; member 311 redraw_if_visible(false), in Texture()
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H A D | rasterizer_canvas_gles2.cpp | 2655 if (t->redraw_if_visible) { in _canvas_render_item() 3035 if (t->redraw_if_visible) { in render_joined_item()
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H A D | rasterizer_scene_gles2.cpp | 1378 if (t->redraw_if_visible) { //must check before proxy because this is often used with proxies in _setup_material() 1744 if (t->redraw_if_visible) { in _render_geometry()
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H A D | rasterizer_storage_gles2.cpp | 1142 texture->redraw_if_visible = p_enable; in texture_set_force_redraw_if_visible()
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/ |
H A D | rasterizer_storage_gles3.h | 279 bool redraw_if_visible; member 313 redraw_if_visible(false), in Texture()
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H A D | rasterizer_canvas_gles3.cpp | 227 if (texture->redraw_if_visible) { //check before proxy, because this is usually used with proxies in _bind_canvas_texture() 268 …if (normal_map->redraw_if_visible) { //check before proxy, because this is usually used with proxi… in _bind_canvas_texture() 1588 if (t->redraw_if_visible) { //check before proxy, because this is usually used with proxies in canvas_render_items()
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H A D | rasterizer_scene_gles3.cpp | 1177 if (t->redraw_if_visible) { //must check before proxy because this is often used with proxies in _setup_material() 1611 if (t->redraw_if_visible) { in _render_geometry()
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/ |
H A D | rasterizer_storage_gles3.h | 279 bool redraw_if_visible; member 313 redraw_if_visible(false), in Texture()
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H A D | rasterizer_canvas_gles3.cpp | 227 if (texture->redraw_if_visible) { //check before proxy, because this is usually used with proxies in _bind_canvas_texture() 268 …if (normal_map->redraw_if_visible) { //check before proxy, because this is usually used with proxi… in _bind_canvas_texture() 1588 if (t->redraw_if_visible) { //check before proxy, because this is usually used with proxies in canvas_render_items()
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H A D | rasterizer_scene_gles3.cpp | 1177 if (t->redraw_if_visible) { //must check before proxy because this is often used with proxies in _setup_material() 1611 if (t->redraw_if_visible) { in _render_geometry()
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H A D | rasterizer_storage_gles3.cpp | 1791 texture->redraw_if_visible = p_enable; in texture_set_force_redraw_if_visible()
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/visual/ |
H A D | rasterizer.h | 114 bool redraw_if_visible : 4; member 136 redraw_if_visible = false; in InstanceBase()
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H A D | visual_server_scene.cpp | 865 instance->redraw_if_visible = p_enabled; in instance_geometry_set_flag() 1955 if (ins->redraw_if_visible) { in _prepare_scene()
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/dports/devel/godot/godot-3.2.3-stable/servers/visual/ |
H A D | rasterizer.h | 114 bool redraw_if_visible : 4; member 136 redraw_if_visible = false; in InstanceBase()
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H A D | visual_server_scene.cpp | 865 instance->redraw_if_visible = p_enabled; in instance_geometry_set_flag() 1955 if (ins->redraw_if_visible) { in _prepare_scene()
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/dports/graphics/libgnomecanvas/libgnomecanvas-2.30.3/ |
H A D | ChangeLog | 1957 (redraw_if_visible): Same
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