Home
last modified time | relevance | path

Searched refs:redraw_if_visible (Results 1 – 25 of 27) sorted by relevance

12

/dports/audio/ganv/ganv-1.8.0/src/
H A Ditem.c242 redraw_if_visible(GanvItem* item) in redraw_if_visible() function
262 redraw_if_visible(item); in ganv_item_dispose()
/dports/mail/evolution/evolution-3.42.1/src/libgnomecanvas/
H A Dgnome-canvas.c275 redraw_if_visible (GnomeCanvasItem *item) in redraw_if_visible() function
296 redraw_if_visible (item); in gnome_canvas_item_dispose()
726 redraw_if_visible (item); in gnome_canvas_item_raise()
764 redraw_if_visible (item); in gnome_canvas_item_lower()
791 redraw_if_visible (item); in gnome_canvas_item_raise_to_top()
818 redraw_if_visible (item); in gnome_canvas_item_lower_to_bottom()
1089 redraw_if_visible (item); in gnome_canvas_item_reparent()
1097 redraw_if_visible (item); in gnome_canvas_item_reparent()
/dports/graphics/libgnomecanvas/libgnomecanvas-2.30.3/libgnomecanvas/
H A Dgnome-canvas.c301 redraw_if_visible (GnomeCanvasItem *item) in redraw_if_visible() function
318 redraw_if_visible (item); in gnome_canvas_item_dispose()
564 redraw_if_visible (item); in gnome_canvas_item_set_valist()
769 redraw_if_visible (item); in gnome_canvas_item_raise()
807 redraw_if_visible (item); in gnome_canvas_item_lower()
835 redraw_if_visible (item); in gnome_canvas_item_raise_to_top()
863 redraw_if_visible (item); in gnome_canvas_item_lower_to_bottom()
1122 redraw_if_visible (item); in gnome_canvas_item_reparent()
1130 redraw_if_visible (item); in gnome_canvas_item_reparent()
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_storage_gles2.h280 bool redraw_if_visible; member
311 redraw_if_visible(false), in Texture()
H A Drasterizer_canvas_base_gles2.cpp175 if (texture->redraw_if_visible) { in _bind_canvas_texture()
217 …if (normal_map->redraw_if_visible) { //check before proxy, because this is usually used with proxi… in _bind_canvas_texture()
H A Drasterizer_canvas_gles2.cpp2655 if (t->redraw_if_visible) { in _canvas_render_item()
3035 if (t->redraw_if_visible) { in render_joined_item()
H A Drasterizer_scene_gles2.cpp1378 if (t->redraw_if_visible) { //must check before proxy because this is often used with proxies in _setup_material()
1744 if (t->redraw_if_visible) { in _render_geometry()
H A Drasterizer_storage_gles2.cpp1142 texture->redraw_if_visible = p_enable; in texture_set_force_redraw_if_visible()
/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_canvas_base_gles2.cpp175 if (texture->redraw_if_visible) { in _bind_canvas_texture()
217 …if (normal_map->redraw_if_visible) { //check before proxy, because this is usually used with proxi… in _bind_canvas_texture()
H A Drasterizer_storage_gles2.h280 bool redraw_if_visible; member
311 redraw_if_visible(false), in Texture()
H A Drasterizer_canvas_gles2.cpp2655 if (t->redraw_if_visible) { in _canvas_render_item()
3035 if (t->redraw_if_visible) { in render_joined_item()
H A Drasterizer_scene_gles2.cpp1378 if (t->redraw_if_visible) { //must check before proxy because this is often used with proxies in _setup_material()
1744 if (t->redraw_if_visible) { in _render_geometry()
H A Drasterizer_storage_gles2.cpp1142 texture->redraw_if_visible = p_enable; in texture_set_force_redraw_if_visible()
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_storage_gles3.h279 bool redraw_if_visible; member
313 redraw_if_visible(false), in Texture()
H A Drasterizer_canvas_gles3.cpp227 if (texture->redraw_if_visible) { //check before proxy, because this is usually used with proxies in _bind_canvas_texture()
268 …if (normal_map->redraw_if_visible) { //check before proxy, because this is usually used with proxi… in _bind_canvas_texture()
1588 if (t->redraw_if_visible) { //check before proxy, because this is usually used with proxies in canvas_render_items()
H A Drasterizer_scene_gles3.cpp1177 if (t->redraw_if_visible) { //must check before proxy because this is often used with proxies in _setup_material()
1611 if (t->redraw_if_visible) { in _render_geometry()
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_storage_gles3.h279 bool redraw_if_visible; member
313 redraw_if_visible(false), in Texture()
H A Drasterizer_canvas_gles3.cpp227 if (texture->redraw_if_visible) { //check before proxy, because this is usually used with proxies in _bind_canvas_texture()
268 …if (normal_map->redraw_if_visible) { //check before proxy, because this is usually used with proxi… in _bind_canvas_texture()
1588 if (t->redraw_if_visible) { //check before proxy, because this is usually used with proxies in canvas_render_items()
H A Drasterizer_scene_gles3.cpp1177 if (t->redraw_if_visible) { //must check before proxy because this is often used with proxies in _setup_material()
1611 if (t->redraw_if_visible) { in _render_geometry()
H A Drasterizer_storage_gles3.cpp1791 texture->redraw_if_visible = p_enable; in texture_set_force_redraw_if_visible()
/dports/devel/godot-tools/godot-3.2.3-stable/servers/visual/
H A Drasterizer.h114 bool redraw_if_visible : 4; member
136 redraw_if_visible = false; in InstanceBase()
H A Dvisual_server_scene.cpp865 instance->redraw_if_visible = p_enabled; in instance_geometry_set_flag()
1955 if (ins->redraw_if_visible) { in _prepare_scene()
/dports/devel/godot/godot-3.2.3-stable/servers/visual/
H A Drasterizer.h114 bool redraw_if_visible : 4; member
136 redraw_if_visible = false; in InstanceBase()
H A Dvisual_server_scene.cpp865 instance->redraw_if_visible = p_enabled; in instance_geometry_set_flag()
1955 if (ins->redraw_if_visible) { in _prepare_scene()
/dports/graphics/libgnomecanvas/libgnomecanvas-2.30.3/
H A DChangeLog1957 (redraw_if_visible): Same

12