Searched refs:reflTexture (Results 1 – 1 of 1) sorted by relevance
289 video::ITexture* reflTexture = loadTexture(Materials[i]->Texture[3].Map); in createMesh() local290 if (reflTexture && irrMat.getTexture(0)) in createMesh()292 irrMat.setTexture(0, reflTexture); in createMesh()