/dports/graphics/blender/blender-2.91.0/intern/cycles/graph/ |
H A D | node_type.h | 112 void register_input(ustring name, 174 type->register_input(ustring(#name), \ 211 type->register_input(ustring(#name), \ 224 type->register_input(ustring(#name), \ 272 type->register_input(ustring(#name), \ 342 type->register_input(ustring(#name), \
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H A D | node_type.cpp | 151 void NodeType::register_input(ustring name, in register_input() function in NodeType
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/dports/comms/lirc/lirc-0.9.0/daemons/ |
H A D | release.c | 38 void register_input(void) in register_input() function 68 register_input(); in register_button_press()
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H A D | release.h | 18 void register_input(void);
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H A D | lircd.c | 2009 register_input(); in waitfordata()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 703 emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input)); in emit_passthrough() 710 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position() 739 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position_z() 816 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in build_hpos() 876 return register_input(p, VERT_ATTRIB_COLOR0); in get_material() 881 return register_input( p, VERT_ATTRIB_MAT(attrib) ); in get_material() 1392 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog() 1505 struct ureg obj = register_input(p, VERT_ATTRIB_POS); in build_texture_transform() 1552 struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); in build_texture_transform() 1561 register_input(p, VERT_ATTRIB_TEX0+i)); in build_texture_transform() [all …]
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 703 emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input)); in emit_passthrough() 710 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position() 739 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position_z() 816 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in build_hpos() 876 return register_input(p, VERT_ATTRIB_COLOR0); in get_material() 881 return register_input( p, VERT_ATTRIB_MAT(attrib) ); in get_material() 1392 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog() 1505 struct ureg obj = register_input(p, VERT_ATTRIB_POS); in build_texture_transform() 1552 struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); in build_texture_transform() 1561 register_input(p, VERT_ATTRIB_TEX0+i)); in build_texture_transform() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 703 emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input)); in emit_passthrough() 710 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position() 739 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position_z() 816 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in build_hpos() 876 return register_input(p, VERT_ATTRIB_COLOR0); in get_material() 881 return register_input( p, VERT_ATTRIB_MAT(attrib) ); in get_material() 1392 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog() 1505 struct ureg obj = register_input(p, VERT_ATTRIB_POS); in build_texture_transform() 1552 struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); in build_texture_transform() 1561 register_input(p, VERT_ATTRIB_TEX0+i)); in build_texture_transform() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 703 emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input)); in emit_passthrough() 710 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position() 739 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position_z() 816 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in build_hpos() 876 return register_input(p, VERT_ATTRIB_COLOR0); in get_material() 881 return register_input( p, VERT_ATTRIB_MAT(attrib) ); in get_material() 1392 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog() 1505 struct ureg obj = register_input(p, VERT_ATTRIB_POS); in build_texture_transform() 1552 struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); in build_texture_transform() 1561 register_input(p, VERT_ATTRIB_TEX0+i)); in build_texture_transform() [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 703 emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input)); in emit_passthrough() 710 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position() 739 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position_z() 816 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in build_hpos() 876 return register_input(p, VERT_ATTRIB_COLOR0); in get_material() 881 return register_input( p, VERT_ATTRIB_MAT(attrib) ); in get_material() 1392 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog() 1505 struct ureg obj = register_input(p, VERT_ATTRIB_POS); in build_texture_transform() 1552 struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); in build_texture_transform() 1561 register_input(p, VERT_ATTRIB_TEX0+i)); in build_texture_transform() [all …]
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | ffvertex_prog.c | 706 emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input)); in emit_passthrough() 713 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position() 742 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position_z() 820 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in build_hpos() 867 return register_input(p, VERT_ATTRIB_COLOR0); in get_material() 872 return register_input( p, VERT_ATTRIB_MAT(attrib) ); in get_material() 1317 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog() 1430 struct ureg obj = register_input(p, VERT_ATTRIB_POS); in build_texture_transform() 1477 struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); in build_texture_transform() 1486 register_input(p, VERT_ATTRIB_TEX0+i)); in build_texture_transform() [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 703 emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input)); in emit_passthrough() 710 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position() 739 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position_z() 816 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in build_hpos() 876 return register_input(p, VERT_ATTRIB_COLOR0); in get_material() 881 return register_input( p, VERT_ATTRIB_MAT(attrib) ); in get_material() 1392 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog() 1505 struct ureg obj = register_input(p, VERT_ATTRIB_POS); in build_texture_transform() 1552 struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); in build_texture_transform() 1561 register_input(p, VERT_ATTRIB_TEX0+i)); in build_texture_transform() [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 703 emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input)); in emit_passthrough() 710 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position() 739 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position_z() 816 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in build_hpos() 876 return register_input(p, VERT_ATTRIB_COLOR0); in get_material() 881 return register_input( p, VERT_ATTRIB_MAT(attrib) ); in get_material() 1392 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog() 1505 struct ureg obj = register_input(p, VERT_ATTRIB_POS); in build_texture_transform() 1552 struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); in build_texture_transform() 1561 register_input(p, VERT_ATTRIB_TEX0+i)); in build_texture_transform() [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 703 emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input)); in emit_passthrough() 710 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position() 739 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position_z() 816 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in build_hpos() 876 return register_input(p, VERT_ATTRIB_COLOR0); in get_material() 881 return register_input( p, VERT_ATTRIB_MAT(attrib) ); in get_material() 1392 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog() 1505 struct ureg obj = register_input(p, VERT_ATTRIB_POS); in build_texture_transform() 1552 struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); in build_texture_transform() 1561 register_input(p, VERT_ATTRIB_TEX0+i)); in build_texture_transform() [all …]
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/ |
H A D | ffvertex_prog.c | 704 emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input)); in emit_passthrough() 711 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position() 740 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position_z() 817 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in build_hpos() 877 return register_input(p, VERT_ATTRIB_COLOR0); in get_material() 882 return register_input( p, VERT_ATTRIB_MAT(attrib) ); in get_material() 1400 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog() 1513 struct ureg obj = register_input(p, VERT_ATTRIB_POS); in build_texture_transform() 1560 struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); in build_texture_transform() 1569 register_input(p, VERT_ATTRIB_TEX0+i)); in build_texture_transform() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 703 emit_op1(p, OPCODE_MOV, out, 0, register_input(p, input)); in emit_passthrough() 710 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position() 739 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position_z() 816 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in build_hpos() 876 return register_input(p, VERT_ATTRIB_COLOR0); in get_material() 881 return register_input( p, VERT_ATTRIB_MAT(attrib) ); in get_material() 1392 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog() 1505 struct ureg obj = register_input(p, VERT_ATTRIB_POS); in build_texture_transform() 1552 struct ureg in = register_input(p, VERT_ATTRIB_TEX0+i); in build_texture_transform() 1561 register_input(p, VERT_ATTRIB_TEX0+i)); in build_texture_transform() [all …]
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/dports/audio/ecasound/ecasound-2.9.3/libecasound/ |
H A D | audioio-loop.h | 53 void register_input(void) { ++registered_inputs_rep; } in register_input() function
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H A D | eca-object-factory.cpp | 380 p->register_input(); in create_loop_input()
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/dports/textproc/py-pyexcel/pyexcel-0.6.7/pyexcel/internal/ |
H A D | meta.py | 255 register_input = classmethod(REGISTER_INPUT) variable in SheetMeta 314 register_input = classmethod(REGISTER_BOOK_INPUT) variable in BookMeta
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H A D | attributes.py | 48 meta_cls.register_input(attr)
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/dports/textproc/py-pyexcel/pyexcel-0.6.7/docs/source/generated/ |
H A D | pyexcel.Book.rst | 51 ~Book.register_input
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H A D | pyexcel.Sheet.rst | 81 ~Sheet.register_input
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/dports/textproc/py-pyexcel/pyexcel-0.6.7/docs/source/iapi/ |
H A D | pyexcel.internal.sheets.Matrix.rst | 70 ~Matrix.register_input
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/dports/devel/p5-Term-Visual/Term-Visual-0.08/ |
H A D | Visual.pm | 654 sub register_input { subroutine
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/dports/graphics/blender/blender-2.91.0/intern/cycles/render/ |
H A D | nodes.cpp | 2056 type->register_input(from_value_name, in register_types() 6681 const_cast<NodeType *>(type)->register_input( in add_input()
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