Searched refs:rel_level (Results 1 – 7 of 7) sorted by relevance
112 float rel_level = heightmap.get_value(uv); in step_particle() local114 if (rel_water_level > rel_level && rel_pos.y < rel_water_level) { in step_particle()118 } else if (rel_pos.y < rel_level) { in step_particle()119 out.pos.y = (rel_level * level_size.size().y) + level_size.min.y; in step_particle()
936 rel_level = 0.f; in transients()974 rel_level = rel_l > 0 ? 0.5f * pow(rel_l * 8, 2) in set_params()1036 double ampfactor = attdiff * att_level + reldiff * rel_level; in process()
616 float att_time, att_level, rel_time, rel_level, sust_thres; variable
1152 for rel_level in 0..num_levels { in fill_texture_barries()1157 (range.level_start + rel_level) as _, in fill_texture_barries()
2310 for rel_level in 0..num_levels { in clear_image()2311 let level = range.level_start + rel_level; in clear_image()