Home
last modified time | relevance | path

Searched refs:reload_shots (Results 1 – 3 of 3) sorted by relevance

/dports/games/edge/Edge-1.35-source/ddf/
H A Dthing.cc189 DF("RELOAD_SHOTS", reload_shots, DDF_MainGetNumeric), // -AJA- 2004/11/15
610 if (dynamic_mobj->reload_shots <= 0) in ThingFinishEntry()
613 dynamic_mobj->reload_shots); in ThingFinishEntry()
1830 reload_shots = src.reload_shots; in CopyDetail()
1958 reload_shots = 5; in Default()
H A Dthing.h816 int reload_shots; variable
/dports/games/edge/Edge-1.35-source/src/
H A Dp_action.cc2886 if (object->shot_count >= object->info->reload_shots) in P_ActReloadCheck()