/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | model.cpp | 258 deadCreatures.push_back(timeQueue->removeCreature(c)); in killCreature() 263 PCreature ret = timeQueue->removeCreature(c); in extractCreature() 264 c->getLevel()->removeCreature(c); in extractCreature()
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H A D | time_queue.h | 30 PCreature removeCreature(WCreature);
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H A D | time_queue.cpp | 52 PCreature TimeQueue::removeCreature(WCreature cRef) { in removeCreature() function in TimeQueue
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H A D | square.h | 63 void removeCreature(Position);
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H A D | position.h | 34 void removeCreature();
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H A D | level.h | 91 void removeCreature(WCreature);
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H A D | square.cpp | 181 void Square::removeCreature(Position pos) { in removeCreature() function in Square
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H A D | level.cpp | 338 void Level::removeCreature(WCreature creature) { in removeCreature() function in Level 414 modSafeSquare(pos)->removeCreature(Position(pos, this)); in unplaceCreature()
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H A D | position.cpp | 153 void Position::removeCreature() { in removeCreature() function in Position 155 modSquare()->removeCreature(*this); in removeCreature()
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H A D | collective.h | 227 void removeCreature(WCreature);
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H A D | collective.cpp | 151 col->removeCreature(c); in addCreature() 162 void Collective::removeCreature(WCreature c) { in removeCreature() function in Collective 176 removeCreature(c); in banishCreature() 794 removeCreature(victim); in onMinionKilled()
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/dports/games/scourge/scourge/src/ |
H A D | session.cpp | 328 getMap()->removeCreature( cx, cy, cz ); in replaceCreature() 356 …getMap()->removeCreature( toint( creature->getX() ), toint( creature->getY() ), toint( creature->g… in setVisible() 443 bool Session::removeCreature( Creature *creature ) { in removeCreature() function in Session 444 …getMap()->removeCreature( toint( creature->getX() ), toint( creature->getY() ), toint( creature->g… in removeCreature() 560 map->removeCreature( toint( creature->getX() ), in creatureDeath()
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H A D | session.h | 202 virtual bool removeCreature( Creature *creature );
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H A D | creature.cpp | 3884 session->getMap()->removeCreature( toint( getX() ), toint( getY() ), toint( getZ() ) ); in dismissSummonedCreature()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/gamemap/ |
H A D | GameMap.h | 145 void removeCreature(Creature *c);
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H A D | GameMap.cpp | 495 void GameMap::removeCreature(Creature *c) in removeCreature() function in GameMap
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/dports/games/brogue/BrogueCE-1.10.1/src/brogue/ |
H A D | Monsters.c | 544 …removeCreature(monsters, parentMonst); // The cloned create will be added to the world, which we i… in cloneMonster() 545 …removeCreature(dormantMonsters, parentMonst); // in case it's added as a dormant creature? TODO: i… in cloneMonster() 912 boolean removeCreature(creatureList *list, creature *remove) { in removeCreature() function 956 removeCreature(monsters, summoner); in summonMinions() 1013 removeCreature(monsters, summoner); in summonMinions() 2794 removeCreature(&purgatory, monst); in resurrectAlly() 4003 if (removeCreature(dormantMonsters, monst)) { in toggleMonsterDormancy() 4048 if (removeCreature(monsters, monst)) { in toggleMonsterDormancy()
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H A D | Combat.c | 1673 removeCreature(dormantMonsters, decedent); in killCreature() 1674 removeCreature(monsters, decedent); in killCreature()
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H A D | Time.c | 1329 removeCreature(&levels[n].monsters, rogue.yendorWarden); in updateYendorWardenTracking() 1382 removeCreature(monsters, monst); in monstersFall() 1903 removeCreature(&levels[n].monsters, monst); in monsterEntersLevel()
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H A D | Rogue.h | 2954 boolean removeCreature(creatureList *list, creature *remove);
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/dports/games/scourge/scourge/src/sqbinding/ |
H A D | sqcreature.cpp | 517 SqBinding::sessionRef->removeCreature( object ); in _remove()
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/dports/games/scourge/scourge/src/render/ |
H A D | map.h | 639 RenderedCreature *removeCreature( Sint16 x, Sint16 y, Sint16 z );
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H A D | map.cpp | 3117 RenderedCreature *Map::removeCreature( Sint16 x, Sint16 y, Sint16 z ) { in removeCreature() function in Map
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/entities/ |
H A D | Creature.cpp | 347 getGameMap()->removeCreature(this); in removeFromGameMap()
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