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Searched refs:removeCreature (Results 1 – 24 of 24) sorted by relevance

/dports/games/keeperrl/keeperrl-alpha23/
H A Dmodel.cpp258 deadCreatures.push_back(timeQueue->removeCreature(c)); in killCreature()
263 PCreature ret = timeQueue->removeCreature(c); in extractCreature()
264 c->getLevel()->removeCreature(c); in extractCreature()
H A Dtime_queue.h30 PCreature removeCreature(WCreature);
H A Dtime_queue.cpp52 PCreature TimeQueue::removeCreature(WCreature cRef) { in removeCreature() function in TimeQueue
H A Dsquare.h63 void removeCreature(Position);
H A Dposition.h34 void removeCreature();
H A Dlevel.h91 void removeCreature(WCreature);
H A Dsquare.cpp181 void Square::removeCreature(Position pos) { in removeCreature() function in Square
H A Dlevel.cpp338 void Level::removeCreature(WCreature creature) { in removeCreature() function in Level
414 modSafeSquare(pos)->removeCreature(Position(pos, this)); in unplaceCreature()
H A Dposition.cpp153 void Position::removeCreature() { in removeCreature() function in Position
155 modSquare()->removeCreature(*this); in removeCreature()
H A Dcollective.h227 void removeCreature(WCreature);
H A Dcollective.cpp151 col->removeCreature(c); in addCreature()
162 void Collective::removeCreature(WCreature c) { in removeCreature() function in Collective
176 removeCreature(c); in banishCreature()
794 removeCreature(victim); in onMinionKilled()
/dports/games/scourge/scourge/src/
H A Dsession.cpp328 getMap()->removeCreature( cx, cy, cz ); in replaceCreature()
356 …getMap()->removeCreature( toint( creature->getX() ), toint( creature->getY() ), toint( creature->g… in setVisible()
443 bool Session::removeCreature( Creature *creature ) { in removeCreature() function in Session
444 …getMap()->removeCreature( toint( creature->getX() ), toint( creature->getY() ), toint( creature->g… in removeCreature()
560 map->removeCreature( toint( creature->getX() ), in creatureDeath()
H A Dsession.h202 virtual bool removeCreature( Creature *creature );
H A Dcreature.cpp3884 session->getMap()->removeCreature( toint( getX() ), toint( getY() ), toint( getZ() ) ); in dismissSummonedCreature()
/dports/games/opendungeons/OpenDungeons-0.7.1/source/gamemap/
H A DGameMap.h145 void removeCreature(Creature *c);
H A DGameMap.cpp495 void GameMap::removeCreature(Creature *c) in removeCreature() function in GameMap
/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DMonsters.c544removeCreature(monsters, parentMonst); // The cloned create will be added to the world, which we i… in cloneMonster()
545removeCreature(dormantMonsters, parentMonst); // in case it's added as a dormant creature? TODO: i… in cloneMonster()
912 boolean removeCreature(creatureList *list, creature *remove) { in removeCreature() function
956 removeCreature(monsters, summoner); in summonMinions()
1013 removeCreature(monsters, summoner); in summonMinions()
2794 removeCreature(&purgatory, monst); in resurrectAlly()
4003 if (removeCreature(dormantMonsters, monst)) { in toggleMonsterDormancy()
4048 if (removeCreature(monsters, monst)) { in toggleMonsterDormancy()
H A DCombat.c1673 removeCreature(dormantMonsters, decedent); in killCreature()
1674 removeCreature(monsters, decedent); in killCreature()
H A DTime.c1329 removeCreature(&levels[n].monsters, rogue.yendorWarden); in updateYendorWardenTracking()
1382 removeCreature(monsters, monst); in monstersFall()
1903 removeCreature(&levels[n].monsters, monst); in monsterEntersLevel()
H A DRogue.h2954 boolean removeCreature(creatureList *list, creature *remove);
/dports/games/scourge/scourge/src/sqbinding/
H A Dsqcreature.cpp517 SqBinding::sessionRef->removeCreature( object ); in _remove()
/dports/games/scourge/scourge/src/render/
H A Dmap.h639 RenderedCreature *removeCreature( Sint16 x, Sint16 y, Sint16 z );
H A Dmap.cpp3117 RenderedCreature *Map::removeCreature( Sint16 x, Sint16 y, Sint16 z ) { in removeCreature() function in Map
/dports/games/opendungeons/OpenDungeons-0.7.1/source/entities/
H A DCreature.cpp347 getGameMap()->removeCreature(this); in removeFromGameMap()