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Searched refs:removeRuin (Results 1 – 2 of 2) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DGameMap.h1130 bool removeRuin(Vector<int> pos);
H A DGameMap.cpp1589 removeRuin(old_ruin->getPos()); in moveBuilding()
1701 bool GameMap::removeRuin(Vector<int> pos) in removeRuin() function in GameMap
1746 case Maptile::RUIN: return removeRuin(pos); in removeLocation()
2449 erased |= removeRuin(tile); in eraseTile()