Searched refs:renderBufferID (Results 1 – 3 of 3) sorted by relevance
2993 unsigned renderBufferID = renderTargets_[j]->GetRenderBuffer(); in PrepareDraw() local2994 if (!renderBufferID) in PrepareDraw()3014 … BindColorAttachment(j, renderTargets_[j]->GetTarget(), renderBufferID, true); in PrepareDraw()3038 unsigned renderBufferID = depthStencil_->GetRenderBuffer(); in PrepareDraw() local3039 if (!renderBufferID) in PrepareDraw()3060 BindDepthAttachment(renderBufferID, true); in PrepareDraw()3061 BindStencilAttachment(hasStencil ? renderBufferID : 0, true); in PrepareDraw()
400 GrGLuint renderBufferID) override { in framebufferRenderbuffer() argument